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Old 4th April 2013, 03:26 PM   #21 (permalink)
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If someone needs a Wildstar TOG logo for anything, here it is.

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Old 5th April 2013, 01:48 PM   #22 (permalink)
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I've been lurking on their forums for a bit and have to agree that the community is pretty nice. I am sure that will change once the betas go open. It always does now days.

Still something nice to enjoy until that time comes. By the way nice post in the guild section mate. Always good to get our name out early.
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Old 5th April 2013, 02:56 PM   #23 (permalink)
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Quote:
Originally Posted by Ludy View Post
I've been lurking on their forums for a bit and have to agree that the community is pretty nice. I am sure that will change once the betas go open. It always does now days.

Still something nice to enjoy until that time comes. By the way nice post in the guild section mate. Always good to get our name out early.

Thanks Cup Cake
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Old 6th April 2013, 09:13 AM   #24 (permalink)
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New Interview posted. Shares some nice teases about some of the games systems.

MIKE DONATELLI Talks Content In WILDSTAR with MMG! | Muchmore Gaming

And a new post on the Official website about how some of thier gear Modding system works. Looks interesting.

http://www.wildstar-online.com/en/ne...d_crafting.php
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Old 23rd April 2013, 09:44 PM   #25 (permalink)
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Really looking forward to this game as feeling kind of stale on current MMO's...

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Old 26th April 2013, 07:55 PM   #26 (permalink)
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A Couple of the ArkShip EU attendees have writeups on Wildstar-Central.com.

WSC Exclusive - A Tale of Two (EU) Arkships | WildStar Central
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Old 27th April 2013, 03:04 PM   #27 (permalink)
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Not sure if any of you follow this but seems to attract a bit of Dev attention, might be worth keeping an eye on...

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Old 16th May 2013, 09:04 AM   #28 (permalink)
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Some new info comes out in this MMORPG Article:

The Summer of WildStar is Upon UsWS WildStar News - MMORPG.com

Some of those features sound so very very sweet
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Old 16th May 2013, 10:05 AM   #29 (permalink)
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Jill that last article has some good stuff for grouping and instance

Quote:
If you’re level 3, or anything below the level 30 cap, you’ll be rallied up to level 30 and given stats, and even gear appropriate for that level for the PVP match. It sounds similar to Guild Wars 2’s system. Your gear won’t be on par exactly with a level 30 player if you’re level 3, but it’ll be close enough to keep you competitive. And this mechanic is also usable in dungeons. Discover Kel Voreth at 15, but don’t want to wait until 20 to do it? Rally up
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You can mentor down to your friends’ level at any time to join them, get XP, and appropriate rewards. Old content is never obsolete this way, and unlike ArenaNet’s system, you can choose when to do it, much more like the old CoH system, or even Rift’s current one, in this way. If you want to just power your friends through a dungeon? Go for it, but the rewards for all of you will be hampered. If you do it with Mentoring turned on, everyone can get rewards, but it’ll obviously be harder.
So people like me that race ahead early can still group up with the guys a bit slower. They can also get boosted to enter the instances I am running. Need a healer but they are 2 levels under the instance, no worries. A group is missing a tank but there is a guy 10 level ahead, no worries.

I am really getting a warm fuzzy over many of the things in this game.
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Old 16th May 2013, 06:38 PM   #30 (permalink)
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New CBT2 this week, invites going out and no Region selection. Meaning all international players are legible to receive keys, by chance.
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