This is another one of those Koreans MMORPGs.
Free to play but u can buy items in game with RL money (the items can be found or bought from other players in game).
The link is
www.kalonline.com
There's 2 servers and I'm playing in the new server, Naresha.
I've 3 toons in the game, one of each of the 3 classes available in the game, as follows :-
Bliss
Archer
Lvl 23
Portents
Knight
Lvl 16
Divine
Magician
Lvl 16
The game do not exactly have uber graphics but it is still 3D. Game Content is basically very boring btwn Level 15 to 30 because there's a gap here for the Event (Storyline) Quest which started at level 1 but stops at lvl 13-16 only to be continued again at level 30.
However it has all the basic features a mmorpg should have.
Players can open player shops and trade with other players at level 11+
At level 21+, players can use the in-game "mail" system to send messages and packages (C.O.D. if u prefer, just like in WoW).
This game is only recommended if u do not mind mindless level grinding.
Anyone who wants to try it out can contact me via X-Fire (ID is Portents).
I can supply u with some slightly more than basic equipment because of an unique "investment" teacher & student system in the game.
Any account who never has a teacher for any of its toons can name another player as a Teacher from lvl 1 onwards. There's benefits for both Teacher & Student. Both players will get 20K upon the student reaching level 16 and 50K upon the student reaching level 30. The teacher also gains a very small and not worth much share of geons (the local currency) the student gets from his looting.
So basically to attract students, a teacher invest in equipment and gives it to the student. If the student reaches Level 16, the investment is paid back

.
Many unscrupulus types break the relationship when the student reach lvl 16 to get more students bcos lvl 16 to lvl 30 is a boring grind that I didnt even want to do atm.