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Old 16th June 2006, 03:46 AM   #1 (permalink)
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Default City of Villains free trial

There is a 14-day (17 for Fileplanet subscribers) trial of City of Villains on Fileplanet, for anyone who wants to try out being a nasty super villain...

http://www.fileplanet.com/promotions...illains/trial/

Great game, have played for 2 about weeks now and I am hooked.
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Old 16th June 2006, 03:52 PM   #2 (permalink)
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until they solve the updater problem that free trial is as good as doesnt exist for me.

got my account reactivated for the last weeked but I was unable to patch. I didnt want having to talk to support to solve my patching problem, wasted enough time on it as it is.

first i couldnt patch, went to forums n found a solution, patched it to ver 10, after that was solved, the next patch to ver 12 didnt work at all.
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Old 17th June 2006, 10:08 AM   #3 (permalink)
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*begins waiting in line to download the client*

Hey thanks for that link, I've been meaning to try out COH or COV for some time now! I'm really looking forward to trying this.

*rubs her hand together in anticipation*
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Old 19th June 2006, 11:26 AM   #4 (permalink)
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They won be back during their "free weekend" play last week or whenever that was. So I'm now plugging away at a couple Masterminds - I'm a pushover for pet-classes...
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Old 20th June 2006, 07:28 AM   #5 (permalink)
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If you get high level enough try the Super Jump travel option (level 14 if you take one of the lower jump options previously). Jumping from rooftop to rooftop like The Tick is a serious blast! The rest of the game is fairly "meh" tho. Master Minds who cannot control their pets have turned me off from playing it regularly.
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Old 20th June 2006, 11:19 AM   #6 (permalink)
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Quote:
Originally Posted by Webtroll
If you get high level enough try the Super Jump travel option (level 14 if you take one of the lower jump options previously). Jumping from rooftop to rooftop like The Tick is a serious blast! The rest of the game is fairly "meh" tho. Master Minds who cannot control their pets have turned me off from playing it regularly.
If one does the mayhem missions in Port Oakes, one will get a raptor pack (flying) for one of the missions and a jump pack (jumping) for the 2nd one. Valid for 2 hours flying and jumping each.
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Old 20th June 2006, 02:07 PM   #7 (permalink)
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Quote:
Originally Posted by Sente
Valid for 2 hours flying and jumping each.
That's two hours of operation by the way. The counter stops ticking down when you turn the power off.
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Check out these tabletop RPGs: The Dresden Files RPG, 4th Edition D&D, and Mutants and Masterminds
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Old 21st June 2006, 12:25 PM   #8 (permalink)
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The flight pack is a lot of fun, I've never had a flying character, mains have always super jumped or teleported. Super speed is fun but not always useful. Teleport sucks for travel (they need to tone down the stamina drain a lot!) so super jump remains my favorite.

Ahul- Is
Quote:
"Sir, we're caught in the moon's gravitational pull! What do we do?!?"
The commander stoically met his lieutenant's frightened gaze and replied,
"We die."
from The Last Starfighter?

edited to correct the spelling on "speed" because i type with my elbows
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Old 21st June 2006, 01:39 PM   #9 (permalink)
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Quote:
Originally Posted by Webtroll
Is [your sig] from The Last Starfighter?
Yes. Though it wasn't the best movie in the world, it did have one of the best lines ever delivered. That poor captain. He had to put up with so much crap from that psychopathic spoiled brat of a self-styled emperor.

Anywhoo, I've always liked flight myself. Super Jump is a lot of fun too, and TP is also a blast if you ignore the monster stamina drain. I've actually really enjoyed Super Speed, though the vertical limitations can be a huge pain in the butt at times.
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Old 22nd June 2006, 01:00 AM   #10 (permalink)
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Not the greatest movie but it was cool when it came out. Cool and stupid at the same time, actually. I liked that line as well but the laughing alien sidekick irked me to no end.
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