I forgot to mention an interesting game, Escape - Curse of the Temple. Pretty frantic, each player constantly rolls a set of dice to get the required symbols to move their token thru the temple. Theres a cd (or mp3) to play, so its a timed game. At various points you have to move back to the central chamber or lose a dice.
Its an odd sort of game - you barely notice what others are doing because you're frantically rolling your own dice. There are no player turns, you roll as fast as you can. If you roll a skull symbol, you cant reroll it until you roll a golden mask symbol. If another player is in the same room, you can use their mask symbol - this is actually the most fun bit, as you run back to "save" a friend who has rolled all skulls and cant do anything.
Its fun, I guess - and short, since its timed at 10 minutes. It seems expensive for what it is (a few map tiles and a bumload of dice). Probably unlikely you would play more than one or two games of it in a session.
Certainly different, which I like to see in a game. Space Alert attracted me as well (with its realtime play) - although that has a lot more variety.
My copy of Escape was missing a sheet of tiles, so I had to make do with a couple of homemade ones (using images copied from the manual and resized - they look like crap).
Last edited by Bort; 2nd July 2013 at 04:40 AM.