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Retro Gaming and Nostalgia! Where PacMan swallowed his first pill.

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Old 5th October 2012, 11:41 AM   #21 (permalink)
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Wrecked my back the other day and confined to bed with only the laptop to play on, I have really sunk my teeth into Unreal World.

UnReal World RPG - Features and background of the game

A really good, intricate, survival based roguelike.
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Old 5th October 2012, 12:04 PM   #22 (permalink)
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That would be an intriguing mmo. Love Nordic mythology.
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Old 5th October 2012, 12:40 PM   #23 (permalink)
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I doubt MP is on the cards, but it would be super cool, as it's pretty hard going on your own. Although if you had another person to share the work you'd also have another mouth to feed and finding enough food for one person is challenging.

I've only been playing 2-3 days but I reckon I pretty much have the basics down. Learning curve is probably similar to Dwarf Fortress but it has much better (in that they exist) tutorials than DF so you pick it up much faster. The only time I have been flush for food was when I killed another human and butchered them... What..? Don't judge until you've been starving to death yourself!! In any case, that gave me probably enough meat for a week or more, but it had all gone bad after 3 days anyway...

Fishing is not bad, but it's time consuming and can be very hit and miss. You need to make a cellar to keep food for a bit longer. Ties you to a specific location as well, but that's not so bad. One of the challenges is finding the right place to stake your claim.
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Old 22nd November 2012, 04:31 PM   #24 (permalink)
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There have been no posts to this thread for too long. I am remedying that!

This is just one of the reasons I do so love Dwarf Fortress.

Wrestling

And that's all just fighting WITHOUT a weapon!
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Old 15th December 2012, 12:41 PM   #25 (permalink)
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Fired up Moria a few weeks back.... only to be reminded that the Balrog doesn't mess around (even with wizard mode hacks)
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Old 11th January 2013, 02:53 AM   #26 (permalink)
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I still play Roguelikes.. Zangband, Adom, Angband, I even found an old copy of Larn to play .. no idea where it is now though. Newest one I've played - which is roguelike (just not traditional style) - Binding of Isaac. It's such a great game.. bloody hard.. but randomly generated dungeons, etc... so I think it counts.
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Old 24th January 2013, 09:00 PM   #27 (permalink)
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In relation to my post below about writing ASCII games in OpenGL, a few months ago I posted up my BlitzMax textfunctions.bmx include file up a while ago on the Blitz forums - so if anyone uses the language and wants to give it a go.. knock yourself out.

Color ASCII routines

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Old 26th February 2013, 08:31 PM   #28 (permalink)
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Default Monsters in Roguelikes

As a kid Roguelikes was my favourite game. And yes I still play them. Since the computer graphics got really advanced when I see the monsters in Roughlikes it look very basic. Isn't it interesting when the game was new we thought the graphics were really cool?
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