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Old 7th October 2007, 09:39 AM   #1 (permalink)
Ned
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Default MOH Airborne patch v1.1 released

well it's here! finally there is dedicated server support
Medal of Honor Airborne Patch 1.1, Medal of Honor Downloads, Medal of Honor Patches

I'll be setting up a test server very soon.
Post here if you're interested in testing the multiplayer aspect of this game.

The remakes of some of the original MOHAA MP maps are great!


Quote:
================================================== ================
Medal of Honor Airborne(tm)
Update Version 1.1 ReadMe File - August, 2007
================================================== ================

This patch for Medal of Honor Airborne enables the Dedicated
Server, fixes several bugs, and makes some balance changes on
the Anti-Tank Weapon.

================================================== ================
Dedicated Server
================================================== ================

·Allows all clients to join dedicated servers.

Note: To run a dedicated server, the Medal of Honor Airborne
Dedicated Server Application must be downloaded and installed.

Note: For information on the dedicated server, please read the
Dedicated Server Readme.

================================================== ================
Bug Fixes
================================================== ================

· Fixed a bug where Match Awards wouldn't work with a dedicated server.

· Fixed a bug where player would become stuck in the sign-in menu after
trying to create an account with a username already in use, then
logging in using an existing account.

· Fixed a bug where Punkbuster messages would display during SP games.

· Fixed a bug where players are shown debug text when any player switches
teams from Allies to Axis.

· Fixed a bug where if the Springfield's ammo is expended in the current
clip in scope mode, the player does not leave scope mode to reload.

· Fixed a bug where the user could crash when selecting a game on the
server list.

· Fixed a bug where the background of the "Terms and Conditions" screen
is out of alignment.

· Fixed a bug where hovering the mouse over the sliders in the "Audio and
Video" menus do not highlight them.

· Fixed a bug where exiting out of the "Controller Scheme" does not take
the player to the options menu. The player is taken back to the game.

· Fixed a bug where 'Loading' text overlaps level portrait in loading
screen for multiplayer matches at 800x600 resolution.

· Fixed a bug where the arrows in the "Custom Match" menu are not centered
with the rest of the text when running in high resolutions.

· Fixed a bug where a sound doesn't play when scrolling the "Aim Sensitivity"
slider bar in the in-game pause menu.

· Fixed a bug where a sound doesn't play in the multiplayer pause menu,
indicating how loud the sound FX volume is after change.

· Fixed a bug where the player is prompted to save changes in the "Audio/Video"
settings when there were no changes made.

· Fixed a bug where a specific tip text overlaps soldier art on single player
enemy soldier load screens.

· Fixed a bug where non-localized text appears in training mission pause menu.

· Fixed a bug where the back button art in the "Extras Menu" is inconsistent
with the rest of the shell.

· Fixed a bug where the back button art in the "Stats and Medals" screen
is inconsistent with the rest of the shell.

· Fixed a bug where using the arrow keys to select an unlocked video removes
the "Unlock Criteria" text from all video descriptions.

· Fixed a bug where the cancel button is misaligned with its background when
the user attempts to quit the game through the shell on the following
resolutions: 1280x1024, 1360x1024, and 1600x1200.

· Fixed a bug where there is no "Remove from Favorites" button in the
"Favorite Servers" submenu of the "Trusted Server list".

· Fixed a bug where the "Options / Controller" menu has a missing field across
from the "Move / Lean" toggle option.

· Fixed a bug where if the player tries to join a multiplayer game with a
host that has edited an INI file then the player cannot enter multiplayer
without restarting the game.

================================================== ================
Balance Changes
================================================== ================

· The M18 Recoilless Rifle and the Panzerschrek damage and damage
Radius were both lowered in multiplayer.

================================================== ================
Other Changes
================================================== ================

· The "r" in PunkBuster was added in the credits

================================================== ================
End of Patch Notes File
================================================== ================
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Old 7th October 2007, 12:54 PM   #2 (permalink)
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Mind if i join in?

It seems like the patch didn't add in the ping for the servers. Everything else is still reading as 0.
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Old 7th October 2007, 01:44 PM   #3 (permalink)
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I'll have a go Ned get my copy next week
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Old 7th October 2007, 08:48 PM   #4 (permalink)
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Quote:
Originally Posted by Striket View Post
Mind if i join in?

It seems like the patch didn't add in the ping for the servers. Everything else is still reading as 0.
Most of the pings come up for me. Still a terrible interface tho.
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Old 7th October 2007, 09:10 PM   #5 (permalink)
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Quote:
Originally Posted by JGR View Post
Most of the pings come up for me. Still a terrible interface tho.
Oh..hmmm..that's strange. Anyone else having 0 ping on the servers like mine?
Indeed, the interface sure is terrible and not entire user-friendly too.
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Old 7th October 2007, 09:33 PM   #6 (permalink)
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• server browser interface is terrible
• still can't bind mousewheel up/down to specific weapons
• still can't select an alternate name for MP

The pings come up for me OK but it just takes a while.


The dedicated server setup is very good... user friendly with some good options.
I started a basic server tonight, all good so far. I'll post up soon for some testing.

I still have hope for this game!
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Old 14th October 2007, 10:16 PM   #7 (permalink)
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Ok two questions.

Do you feel Is this game 'better' (graphics, game play etc) than COD2?

and, is there a section here at TOG deicated to MOH AB yet?

Cheers.
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Old 15th October 2007, 08:41 AM   #8 (permalink)
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ShinObi, I don't think there is any Division for MOH in TOG. Not enough of a regular following... YET. If there ever was to be the need or want for one, it'll happen. If you want to give one a try... heheh We'll throw you a DC hat to boot!!

I bought the game over the weekend, and only got to it yesterday. I'll most likely give the shingle player bit a thorough flogging first, but then MP for sure. Game plays well so far. Non-linear feel, but still a linear MOH game!

GFX are sweet!!
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Old 15th October 2007, 10:35 AM   #9 (permalink)
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Hey Spectre, yeah mate, Id stand up to help set this base up if you feel so. The games a wee ripper! Lovin' it.

Screenie.






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Old 15th October 2007, 11:28 AM   #10 (permalink)
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OMG those screenies look nice!


Quote:
Originally Posted by ShinObi View Post
Do you feel Is this game 'better' (graphics, game play etc) than COD2?
they are promising more gametypes and maps with upcoming updates/patches
time will tell, gameplay wise cod2 is better imo (eg. SD), at least for now


the game is still buggy (i still can't even bind the mousewheel to specific weapons) and you STILL can't even choose your own name ingame (you have to use your EA login name)


i still have hope though!
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