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Old 2nd December 2004, 03:18 AM   #1 (permalink)
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Default [HL2] Deathmatch released today!

The latest from Steam;

Half-Life 2: Deathmatch and SDK Update
November 30, 2004, 8:05 pm · valve
A Half-Life 2 update has been released via Steam. Please restart Steam to apply the update.


Included in this update:


Half-Life 2: Deathmatch

* New multiplayer game featuring physics simulation system


Half-Life 2/Source SDK

* Includes game code needed to create Half-Life 2/Source MODs

* Ability to edit Half-Life 2 maps

* Maya model exporter

* 3d Studio Max model exporter source code

* Sample MOD with vehicles


Source Updates

* HTTP and non-HTTP map auto downloading functionality

* Enhanced dedicated server logging capabilities

* Various tweaks and fixes


*Also: A Half-Life 2: Deathmatch Map Making Contest has been announced. The winning entry will receive a cash prize of $5,000. Two runner up entries will receive a cash prize of $3,000.
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Old 5th December 2004, 06:52 PM   #2 (permalink)
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the maps are a bit small, and it seems like its a bit hard to establish who is enemy and who is friendly, but very nice, runs very smoothly.
everything also seems to hold true to half life at this point as well, anything can be destroyed or interacted with in the deathmatches.
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Old 5th December 2004, 07:13 PM   #3 (permalink)
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Combine Vs Rebels , I think pretty easy to establish who is enemy and who is foe. anything humanoid are the rebels, anything that looks like its from Star Wars Stormtroopers are the enemy & vice-versa

I have been playing TDM since release .. Loving it !

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Old 5th December 2004, 11:14 PM   #4 (permalink)
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Tis good, I like very much 8O
Yeah Bayle, I get a little confused as well. Now on TDM I just look at which colour I am (red/blue) and shoot the other or at least try too.
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Old 6th December 2004, 04:05 AM   #5 (permalink)
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is there enough interest in this to get a gathering of the TOGgles? would be nice to play with others you already know...
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Old 6th December 2004, 09:02 AM   #6 (permalink)
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A few of us have hooked up at some points - I find the limited maps boring, and the lag on even good servers is a drag.

I jump in now and then for a change, but go back to CS: Source pretty quick.
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