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Old 2nd August 2009, 12:16 AM   #1 (permalink)
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Default [ET] Baserace Comp - TOG v 'the world' - *15-AUG*

Wolfenstein: Enemy Territory

COOP Yes (via mods)


For those that don't know, Wolfenstein: Enemy Territory is a free, stand-alone, downloadable multiplayer game in which players wage war as Axis or Allies in team-based combat. It's a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others.

Wolf: ET | Splash Damage

Baserace, an Enemy Territory custom map by Cptn Triscuit.

Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades. Capture Pads can be used multiple times to upgrade constructions. Additionally, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete 40 constructions wins!





// format

• ET Pro mod v3.2.6
• 10 v 10, 1 spec coach allowed
• no map timelimit
most of the server settings are GameArena competition based

-skill and abilities are locked at the following-

Battle Sense Level 2
1. Issued Binoculars
2. Improved Physical Fitness (stamina bar to recharge at 160% of the normal rate)

Light Weapons Level 4
1. Improved use of Light Weapon Ammunition (extra clip of ammo)
2. Faster Reload (35% faster)
3. Improved Light Weapon Handling (SMG spread is reduced by 35% while Pistol recoil is halved)
4. Dual-Wield Pistols (dual-wield akimbo pistols option)

Soldier Level 3
1. Improved Projectile Resources (firing a Panzerfaust or Mortar will now take 1/3 less Power Bar than default)
2. Heavy Weapon Proficiency (overheating Emplaced or Mobile MG will cool at twice the normal rate)
3. Improved Dexterity (default heavy weapons speed penalty is now decreased)
-max Panzerfausts per team, 2
-max mobile MG42s per team, 2
-max Flamethrowers per team, 2
-max Mortars per team, 2
-default ChargeTime

Medic Level 4
1. Medic Ammo (extra clip)
2. Improved Resources (2 syringes extra max ammo, 2 extra on spawn plus Medic pack only takes 15% Power Bar instead of 25%)
3. Full Revive
-default ChargeTime

Engineer Level 4
1. Improved use of Explosive Ammunition (four extra Rifle Grenade rounds and four extra Hand Grenades)
2. Improved Dexterity (arm and defuse Land Mines and Dynamite in half the default time)
3. Improved Construction and Destruction (constructing and repairing objects and setting Dynamite or Land Mines uses 1/3rd less Power Bar charge than normal)
4. Issued Flak Jacket (Flak Jackets which provides the player with 50% damage deflection from explosive weapons)
-max rifle grenaders per team, 2
-max mines per team, 6
-default ChargeTime

Field Ops Level 4
1. Improved Resources (every Ammo Pack you distribute will contain an extra magazine clip and issuing the Ammo Pack will only deplete your Power Bar by 15% instead of 25%)
2. Improved Signals (calling in an Artillery or Air Strike uses up only 2/3 of your Power Bar)
3. Improved Air and Ground Support (each Air Strike now has two aircraft incoming and each Artillery Strike lasts twice as long)
4. Enemy Recognition (placing your cross-hairs over an Enemy infiltrator will result in a Disguised Enemy prompt and their location will be highlighted on your team's Command Map)
-max artillery / air strikes per minute is 3 (default cap is 6)
-default ChargeTime

Covert Ops Level 4
1. Improved Use of Scoped Weapon Ammunition (each Ammo Pack you get from a Field Ops or Ammo Cabinet includes one extra clip of ammunition for your Scoped Weapon)
2. Improved use of Sabotage and Misdirection (Satchel Charges and Smoke Grenades Power Bar usage reduced by 1/3)
3. Breath Control (50% reduction in both recoil jump and weapon sway with Scoped Weapons)
4. Assassin (your expertise with the knife allows you an instant kill with any backstab)
-default ChargeTime


>> Synergy Hint: Level 4 Engineering + Level 2 Spawn = Outpost
>> Synergy Hint: Level 1 Tactical + Level 2 Armory = Covert Weapons
>> Baserace Hint: Avoid Rocketgun fire by traveling in the trenches.
>> Baserace Hint: The Ruined Tower can be scaled with the Wall Jump ability.
>> Baserace Hint: Jump on box tops to avoid triggering the enemy's underbase alert.
>> Baserace Hint: Plant all your teams landmines before activating the landmine sentry.
>> Baserace Hint: Disguised Covert-Ops can open the enemy's Supply Chests as well as Teamdoors.

^ Click image to go direct to the full Baserace online mission guide!

What YOU Need!

• Enemy Territory - link -
• Enemy Territory patch v2.60 - link -
• Enemy Territory patch v2.60b - link -

• ET Pro mod v3.2.6 - link - 4MB
• nedETPRO pack - link - 70KB - (watermarks/skullmines mod)

• Baserace map plus Baserace Scoreboard mod - link - 7.5MB

** ned's blog - How to Install Enemy Territory **

note: server config is still in testing phase

Last edited by Ned; 8th August 2009 at 05:30 PM. Reason: config update
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Old 4th August 2009, 11:30 PM   #2 (permalink)
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server IP added above, public by default, 24 slots
admins are myself, TOG Rogee, TOG AlphaGamma
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Old 5th August 2009, 12:19 AM   #3 (permalink)
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Great work Ned!

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Old 8th August 2009, 05:31 PM   #4 (permalink)
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Medics have been changed to Level 3 (from L4).
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Old 16th August 2009, 02:52 AM   #5 (permalink)
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Great game!

Server was full with more wanting to play. More nights will definitely happen.
I'll be reviewing the server config and will post details before the next night.

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