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Old 18th August 2009, 01:51 PM   #1 (permalink)
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Default [Wolfenstein] day one patch coming

Patch for Day One for Wolfenstein PC.
SOURCE: Wolfenstein | Community | Wolfenstein Day One PC Patch notes

Quote:
- Fixed issue causing the Healing icon to remain after dying.
- Sprint functionality has been modified so user can sprint longer, but has longer duration before being able to sprint again (pm_Stamina changed from 5 to 10, pm_StaminaThreshold changed from 1 to 5)
- Quick voice chat can be binded to keys via the console (the new binds are _needEngineer, _needMedic, _needSoldier, _needHealth, _needAmmo)
- Control options now feature separate binds for Use (resurrect, objectives) and Item (Ammo, Health, Satchel)
- Reduced how far packs are thrown
- Reduced how far grenades are thrown
- Added ability to change cross hair appearance through the menu
- Global chat now disables properly if disabled through the Server Launcher.
- Fixed bug causing the grenade ammo indicator to reflect having one more grenade in your inventory.
- Audio countdown has been readjusted
- MP43 melee attack speed has been slightly decreased
- Fixed issue causing the crouch icon to remain after dying
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Old 18th August 2009, 01:56 PM   #2 (permalink)
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Is it even out yet??
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Old 18th August 2009, 07:02 PM   #3 (permalink)
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cant wait till tommz to get this.. should be interesting.. btw ned wont be able to play on fri night as i got a LAN..
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Old 18th August 2009, 07:31 PM   #4 (permalink)
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Isn't even out and they're already patching?! hahaha

Seriously though, at least they're on top of things.
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Old 18th August 2009, 11:19 PM   #5 (permalink)
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not quite on top of things...

patching in response to the feedback about an illegally leaked beta that they claimed was not the final release then later admitted it was (and offered a patch to make it the "retail version").

Every day I try to convince myself that online gaming is not dead.
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Old 20th August 2009, 06:10 AM   #6 (permalink)
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Release 19th Aug in Australia, 21st in Europe.
They were originally going to release it from 4th August, but held it up saying they want it to be simultaneous world wide.

There's usually a long gap between a game 'going gold' where the masters are sent for duplication and the boxed product going on sale, so I'm not surprised they've got a patch ready.
I read that they fired staff who developed the multi-player. Makes you wonder if one of them was angry enough to leak the product to hurt the company.

All the same, it's a big shame when a game gets pirated before release because it really hits sales at the peak in the cycle, choking the industry.
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Old 21st August 2009, 09:56 AM   #7 (permalink)
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on 3FL for WN/iinet customers:
3FL Gaming Network
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