Quote:
Originally Posted by ColdCamV
Has also happened with a few RTS games like company of heroes and C&C RA3. Aswell as SC2 but anyone who does it in SC2 is a dick in my mind, they still lose a point but for the person who it looked like was going to win..well they get nothing, just a waste of a good game.
|
You are quite mistaken here.
One of my grinds, people who think like this. ^^^
If someone quits a game on you, you clearly won. Be happy. Why complain about it? What exactly are you missing out on? Didn't you play the game to beat them, well you just did. In almost every RTS multiplayer community I've ever been involved with It's considered mannered and polite to leave a game when you know you're loosing (the exception being MOBA style games). Sticking around in a dead end 1v1 RTS and forcing the other player to spend their valuable time hunting you down and killing every last unit and building is considered rude.
I don't know about you, but I've got better things to do than sit in a game I've clearly already lost just so you can stroke your own ego. I'd much rather just go find another match.
Also, I've never encountered a multiplayer RTS game where you don't get victory points if the other player leaves. In SC2 it even says you were victorious on screen the instant your opponent leaves the game! Matches are played on blizzard servers and everything is recorded automatically. When one person leaves, it awards you the victory and the points for winning the match. Also, that player may loose points (depending on the ladder rankings between you and him). In SC2 it's simply impossible to dodge or cheat rankings in any way doing this. You should also be able to view your entire match history thought the game menus, and access the replays of the last handful of games you played (they're recorded automatically). You can even look up the person who quit and you'll see it recorded on his profile that he lost a match to you. You really ought to be away of stuff like this before playing online.
Actually, I'm not really sure where this weird aversion to conceding in online games comes from. If someone playing chess knows all is lost, people don't begrudge them laying down their king and scream "NOOO! I wanted to hound you around the board for the next half hour! You still have a rook, don't be such a quitter!"
It almost seems, when you put something online, you must appease and indulge in some weird right to be the sorest winner possible.