Originally Posted by Reoh
The best thing about Mad Moxxi's content is that you can replay the missions with friends to get the loot at the end (which is supposed to be pretty good), and perhaps mostly the addition of a bank that really should have been in the base game. You can get to these at lower levels I believe, but the bank is pretty small under you reach your 30's and can start buying upgrades off the vendor machine. If you're near 50 then its actually fairly large.
Mad Moxxi's isn't about questing like the main game and Zombie Island - it's about
- complete the two short tournaments (playthrough 1 and 2) to gain 2 additional skill points, otherwise unavailable;
- the "bank" with up to 42 storage slots (if you're like me, they'll fill very quickly); and,
- the "challenge" of pitting yourself (and friends) against Moxxi's arenas.
The arenas are really meant for level 50 characters who have completed all the quests and need something else to "proove themselves", but can be entered by lower level characters. I actually find them a decent enough challenge to help you sort out which of the various weapons you've accumulated are worth keeping.
One of these days I'm determined to complete the long tournament (only got as far as round 8 so far)...
Originally Posted by Mighty Brush
Don't forget that the expansions also add SecuROM DRM to your game.
Technically one of the patches added SecuROM to everyone's game, it's just that the SecuROM doesn't actually (allegedly) do
anything unless you have the DLCs installed.