Quote:
Originally Posted by Drac
As far as Dirt 2 goes, the game looks pretty much exactly the same in Direct X 9:
YouTube - Dirt 2 - DirectX 9 vs DirectX 11 Split Screen Benchmark
Like I said, developers are not likely to spend that much time developing for DX11 specific features when the two biggest platforms, the 360 and PS3, don't support the added features it provides. Up until about 6 months before the release of the 360 a lot of games were still built to DirectX 8 standards with a few DX9 bits tacked on for almost the same reason (like Half Life 2, NFS:MW ect) the only game that really pushed DX9 in 2005 was FEAR.
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I wouldn't even take into account consoles in my posts as I don't use them, but I have seen DiRT2 on console, and as I have it on PC it does look a lot better than console. I read somewhere that when comparing console to PC, you'd be looking at console gfx settings set to medium as opposed to PC's high.
Regardless of DX support on consoles, as for graphics and gameplay.... this is the most detailed and realistic game I've played to date, and I still think it's a benchmark.
The likes of BC2, and other DX11 games currently out, I'm yet to see anything that can blow me away as much as this game does, and I look forward to future releases where focus and time is spent on the finer details of a game.
Forcing DiRT2 in DX9, and then playing it in DX11, noticeable difference on PC.