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Go Back   The Older Gamers Forums > TOG Public Forums > Shooter Games: The Range

Shooter Games: The Range Public discussion forum for all shooter games.

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Old 29th July 2011, 01:22 PM   #1 (permalink)
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Is unity engine as good as Dice, and is it an easy developer kit.
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Old 29th July 2011, 01:30 PM   #2 (permalink)
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im interested in some opinions too...been playing around with unity a little bit lately...completely noob but having fun
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Old 29th July 2011, 05:38 PM   #3 (permalink)
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I use Unity on a daily basis. Best engine I've ever used and I've tinkered with most of them (Unreal Engine 3, Source, id Tech 3, Torque, Gamebryo, Panda and more I'm forgetting). Fantastic asset pipeline, awesome workflows, APIs and tools.

In terms of features it can sometimes be a bit behind the big boys like Unreal Engine 3 ect but it's soooooo much easier to work with and almost as powerful (rendering, physics, lighting, shadows, animations, effects ect). Half the top selling iOS games are made with Unity, it's growing in popularity on Kongerate, a fist full of steam games have been made using Unity as well as a growing number of big online games like the Battlestar Galatica MMO, Tiger Woods PGA Tour Online ect.

p.s. DICE's engine is called Frostbite 2 and it's not available for public/independent use, in terms of features it's ahead of most, probably even CryEngine 2 with it's updated tile based diffused DX11 rendering path being used for Battlefield 3 but specifics on the internals of the engine, asset pipelines and workflows are a mystery. DICE release a lot of white papers and present talks (at places like the GDC and Siggraph) about the techniques they use in their engine.
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Old 29th July 2011, 06:21 PM   #4 (permalink)
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Knew I'd find you in this thread, Drac.
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