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Old 28th March 2012, 09:14 AM   #1 (permalink)
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Default TAKEDOWN (needs you!)

In recent years, shooters have become homogenized. There used to be a wide range of different games to choose, from run-and-gun action titles to slow-paced tactical shooters focusing on strategy and tactics, but now most shooters follow the same model of big set pieces, regenerating health, linear levels, and “cinematic experiences.” The realistic tactical shooters with in-depth planning have almost entirely disappeared in recent years.

This project, working title TAKEDOWN, aims to change that. This game, the spiritual successor to games like the original Rainbow Six and SWAT series, will focus on realistic weapons modeling, squad based play, in a close-quarters battle setting. To succeed in this game you need to take things slow, study your plans, and execute flawlessly. If you get shot, there are consequences. You won’t be hiding behind a wall waiting for your health to regenerate. If a team member goes down, you will have to assess the situation and reallocate team members if necessary to complete the mission. Don't expect all of the tools and plans to be forced fed to you - it is up to the player to ensure their team is equipped and ready for the tasks at hand.


Help fund this tacticle shooter!
- TAKEDOWN by Christian Allen, Serellan LLC — Kickstarter

Only a few days to go..

Last edited by Ned; 28th March 2012 at 09:25 AM.
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Old 28th March 2012, 09:26 PM   #2 (permalink)
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Awesome. I went to pledge $25 to help get this off the ground but they have a bizarre payment system. I tweeted it instead.

I shall follow this one with interest.
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Old 2nd April 2012, 11:54 AM   #3 (permalink)
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!! YES !!

It was looking doubtful there for a while, but Christian Allen and the Serellan team have passed the $200,000 mark required to fund their kickstarter project Takedown -- a promised "hardcore tactical shooter" in the vein of the classic Rainbow Six and SWAT Games

SOURCE Tactical Shooter Takedown Reaches its Kickstarter Funding Goal - AusGamers.com

TAKEDOWN is a thinking-person’s shooter. The player that takes things slow, aims carefully, and plans their moves right will overcome the player who runs in with guns blazing. Close-quarters battle brings the fight inside, as you would see SWAT teams or SOF units taking down small numbers of dangerous adversaries. Non-linear environments allow for multiple routes and tactics and add replayability.

EDIT: Continue TAKEDOWN chat - HERE -

Last edited by Ned; 2nd April 2012 at 12:11 PM.
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