Originally Posted by Wenceslaus
In my opinion your basic options:
Exploration & lite trade: Freelancer (probably the most versatile ship)
Dogfight, PvP & support: 300i series to keep your options open or 325a for PvP ready
Serious PvP & piracy : Cutlass
Serious organised trade in group: Constellation
Thats exactly what I needed to understand.
I want to buy the best initial ship for each role, so I can trade/haul, then bring out a fighter to defend/escort/interdict an enemy trade route.
The reason to buy up now is to get LTI, so its an expendable ship I can learn to use without fear of having to grind up cash to keep it operational while learning to play.
I will buy in my own name as I may as well get Concierge for myself.
After all I spent over A$1K on StarTrek Online for lifetime membership before it went free to play.
So I am sure I can get to US$1K in virtual goods before launch.
So based on the suggested best initial ships.
Misc Freelancer US$110
Anvil Aerospace Hornet US$110
Drake Interplanetary Cutlass US$100
Constellation (Rear Admiral Pack) US$275
So I think that covers all the roles required in an initial disposable fleet for US$595-00
before remelting to get the LTI.
Is it worth skipping the Freelancer if I already have the Constellation?
So do I need a smaller faster trading vessel?
Would picking up the 350r
in the High Admiral Pack make more sense than the 325a or the Hornet?
If I buy a Hornet, do I really need the Cutlass?
Or the Cargo Variant Hornet? F7C?
Is it worth actually going Grand Admiral Pack to get 10 ships? Though not sure I would want variants to fill the same role. US$2500
is a lot to pay for a game I haven't actually played yet!
I want to keep my options open and minimise my initial spend to around US$1K
, especially after buying STO and Aliens Colonial Marines before the games actually launched to great disappointment for me!
So what do you think?