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| The Steam Room Discussion of games distributed via Steam |
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#1 (permalink) | ||||
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#2 (permalink) | |||
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About damn time they released this for the PC. From what I've heard the gameplay is a bit hit and miss, but the story is good. I might snag it and give it a go anyway, hacking through people with a lightsaber is usually fun no matter how you play it.
Edit: Maybe not, this Gamespot Force Unleashed Review doesn't paint the game in a very good light. I'll wait a week or two and see what responses there are on steam's own forums about this.
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Last edited by Drac; 19th December 2009 at 07:40 PM. |
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#5 (permalink) | ||||
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Also, if the review from Gamespot is anything to go by...they probably should have left it alone. I'm having second thoughts about buying it now, especially since I'm getting a PS3 for Christmas.
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Ahhh, I prefer the bright day; evil must be able to see the justice I dispense!
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#6 (permalink) | |||
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Looking forward to hearing what you think of it mate.
![]() Having just finished kotor recently I have a hunger for force wielding lightsaber using characters.
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To the world you may be one person, but to one person you may be the world. The Dome is opening up in Global Agenda's next major content patch (1.3)! |
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#7 (permalink) | ||||
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It's the thing that made me really dissapointed when Force Unleashed was first announced. I love KOTOR and was super-excited about Force Unleashed....alas it was not to be. Great choice Reoh, I've played through the KOTOR games 2 or 3 times now...somehow I always do it as dark side, even though the dialogue options are atrocious as a baddie - give me some subtle manipulation options damnit!
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Ahhh, I prefer the bright day; evil must be able to see the justice I dispense!
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#8 (permalink) | |||
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I was so lightside my character sheet was blinding. Hahahah. I had 1 darkside point in the whole game, and I don't see why interogating one suspect was any more dark than doing it for the republic?
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To the world you may be one person, but to one person you may be the world. The Dome is opening up in Global Agenda's next major content patch (1.3)! |
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#9 (permalink) | ||||
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The Xbox 360 uses a custom triple core PowerPC processor (kinda like the old Mac's used to have) which is made/designed by IBM. The PS3 uses the Cell processor which has a central PowerPC based PPE "Power Processing Element" with 6 accessable SPEs "Synergistic Processing Elements". They're like mini cores that can be used for all sorts of different things but they don't run at the same speed nor have the same power as the main PPE. Actually, the Cell chip has 8 SPE's but on the PS3 the 7th SPE is reserved for OS level tasks and security stuff and the 8th is a backup incase one core fails during production. The Cell CPU is also made/designed by IBM. So, the PS3 and 360 both use PowerPC based processors, their structure is radically different, but those CPUs have the same roots. Devs typically complain that the PS3 is harder to develop for because accessing and using the 6 SPEs is really difficult and unintuitive compared to most current (former?) development practices. The PS2 and Wii versions weren't done by Lucasarts Game Studios at all, they were done by Krome Studios in Australia using Krome's own game engine, so totally different code there. The code for the PS3 and 360 that Lucasarts wrote probably had a heap of PowerPC specific stuff that wouldn't directly compile to run on x86 processors. When it comes to programming, I wouldn't say anything is "not possible", more like "about as likely as hell freezing over cause we're too frick'n lazy to recode it all for you pirating aholes"
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Last edited by Drac; 23rd December 2009 at 05:21 PM. |
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#10 (permalink) | |||
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Spot the gaming Professor.
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To the world you may be one person, but to one person you may be the world. The Dome is opening up in Global Agenda's next major content patch (1.3)! |
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