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#1 (permalink) |
![]() ![]() Elite Join Date: Feb 2003
Location: Brisbane
Posts: 2,722
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OK, first warning, I don't think any of the server games will be updating this weekend (weekend of the 15th Feb)
Reason for this is just general sense and this patch plays with Hak Paks slightly, possibly causing a problem with the EOTB modules that are running. I suggest we try updating afterwards so if there are any problems there is a week to sort them out. ****** Important Information: Details regarding the 'RESREF' issue in the 1.28 English NWToolset can be found here http://nwn.bioware.com/forums/viewto...92604&forum=46 . ****** Available for English Only. Summary of fixes new to this patch listed below (complete list of fixes here). WARNING! ALL MODULES CREATED/SAVED WITH THE VERSION 1.28 TOOLSET ARE TAGGED AS REQUIRING VERSION 1.28 OR HIGHER OF NEVERWINTER NIGHTS GAME OR TOOLSET. IF YOU DON'T WANT TO BRAND YOUR MODULE AS 1.28 OR HIGHER THEN DO NOT EDIT YOUR MODULE IN THE VERSION 1.28 OR HIGHER TOOLSET. IF YOU WANT TO GO BACK TO 1.27, WE HAVE A REVERT PATCH AVAILABLE. Neverwinter Nights Game
Scripting Specific
Added multiple Hak Pak support.
Hak Pak Editor
Just whack your update button |
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#2 (permalink) | |
![]() ![]() Elite Join Date: Feb 2003
Location: brisbane.qld.au
Posts: 7,486
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Quote:
__________________
Experience is the name everyone gives to their mistakes. - Oscar Wilde<Proudmoore: Jannina>/<Proudmoore: Janome>/<Proudmoore: Jandey>/<Proudmoore: Liesel> /<Proudmoore: Aelyta> |
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#5 (permalink) | |
![]() ![]() Elite Join Date: Feb 2003
Location: brisbane.qld.au
Posts: 7,486
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Quote:
__________________
Experience is the name everyone gives to their mistakes. - Oscar Wilde<Proudmoore: Jannina>/<Proudmoore: Janome>/<Proudmoore: Jandey>/<Proudmoore: Liesel> /<Proudmoore: Aelyta> |
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