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#1 (permalink) |
![]() ![]() ![]() Elite Join Date: Apr 2004
Location: Melbourne, Australia
Posts: 9,240
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While this definitely fits into the "other" category, I'm keen as anything to see where it'll be going. Looks superb, and shows more potential than I can wrap my head around! That's a good thing
![]() This brought to you by the same people that have done the whole Battlefield franchise, so while on a completely different and exciting tangent, they've got the knowhow to make a fantastic, and engaging title. Curious to know how player controls work, and the true level of freedom you will actually have. Looks great! Vid, and more details thanks to Internode here.
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#2 (permalink) |
![]() Deadly Join Date: Nov 2006
Location: UK, Village of the damned, Warwickshire.
Posts: 687
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This looks really cool, I'm going to be following this one closely. I hope we get a GTA level of freedom rather than it being linear.
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IGN's COD4 & UT3 - Rog69. Guild Wars - Ranger Rog. |
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#3 (permalink) |
![]() ![]() ![]() Elite Join Date: Apr 2004
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That'll be the real challenge with a title like this. All well and good to have roof-top jump platforms, but if there's only one real way to go about doing it, it's not unlike the oldskool platform games in essence. But to plan for freeform and have it work is something entirely different.
One of the potential issues I see here, is that the team or Dice/EA, as good and solid as they are, tend to release unfinished titles, generally dumbed down for the masses. I'm also guessing this will follow the current trend of being released on consoles first, and PC six months later. However... I'm always hopeful! ![]()
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#5 (permalink) |
![]() Deadly Join Date: Nov 2006
Location: UK, Village of the damned, Warwickshire.
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There's an interesting dev interview here:
Gametrailers.com - Mirror's Edge - GDC 2008: Producer Interview
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IGN's COD4 & UT3 - Rog69. Guild Wars - Ranger Rog. Last edited by Rog69; 22nd May 2008 at 05:19 AM. |
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#8 (permalink) |
![]() Dangerous Join Date: Apr 2008
Location: Brisbane Australia
Posts: 413
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Looks good, and if it turns out ot be something special and not a linear jump fest, then it is one I would most like to play (that is if I survive the inevitable heartattacks induced by my fear of falling). Looks gorgeous, smooth and quite entertaining,
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