Call of Duty: World at War
- Lots of multi-player options (co-op, squad & team based action)
- Great community support
- 1.2 patched resolved some outstanding bugs and exploits
- Modtools means plenty of new maps to play
- Another WW2 First Person Shooter
- small maps are a spam fest with the larger groups available to PCs
- Multi-player Rank up grind is worse than ever (prestige levels)
With the recent 1.2 patch which included the daytime Makin map finally reaching the consoles as well, bringing them up to pace with their PC cousins, I’m taking another look at Call of Duty 5: World at War to find out if this is just a WW2 mod for COD4. Was it worth coughing up the dough to purchase it?
You get to load up in tanks and blast your way across the battlefield!First of all you’re getting a whole new single player mission (or two really). You will lead the charge for an American unit through the Pacific and a Russian soldier in his travels across Europe all the way to Berlin. A lot of work has gone into developing a number of maps, situations, and a few ‘special’ missions. Blackcats was one of my favourites, where you take the role of a Gunner, switching between turrets and even landing to rescue survivors from a naval debacle. Still that was somewhat reminiscent of the Church mission in COD4 where you’re the gunner of a Spectre, but then there’s the Tank mission. That’s right, you get to load up in tanks and blast your way across the battlefield! Tanks are even enabled with some multiplayer maps, but not all. Perhaps some of the most fun to be had on this map is through the co-op mode.
Now here’s something extra special, just for COD5:WAW. Co-op mode proved to be intoxicating good fun. Load up with some of your friends (bonus points for voice communications) and have a blast together battling through many (but not all) of the missions from singleplayer. You can also unlock special cheats which usually (but not always) make the game harder to play in co-op mode, unfortunately the ‘achievements’ appear to only be for multiplayer and co-op was sorely neglected in this department. Of special note however are the Co-op Nazi Zombie maps. Just like the Nazi Zombie mini-game you unlock through completing the singleplayer mission, but with friends! Each round the zombies get tougher, as do the waves coming at you. You have barricades to try and maintain, and fall back rooms where you’ll often find better weapons. How many rounds can you survive?!
As always, COD5 has a community Modtools to generate your own maps, Nazi Zombie maps are proving particularly popular as people think up devious ways to kill others with never ending waves of the undead. I should warn you the tools often have a steep learning curve but are well worth playing around with, I found in COD4 I sometimes had more fun building maps than playing on them! There are plenty of guides and forums around with people willing to help you out, just be sure and check the Modtools wiki first, or be the flaming on thy own self!
Call me a sick twisted fool but that’s fifty shades of awesome right there!Again the multiplayer features from COD4 make a return with an ensemble of new maps to play with. There are some tweaks here and there; many familiar old perk favourites combined with new and interesting one, just like with the weapons. Some people gripe about having to level up and I must admit it can be a hassle when many of my favourites (like moving silently for my favourite stealth kit) are a ways up the ranks. There are also more levels to get, which I swear are taking longer than last time. I have to agree with a friend of mine who thinks you should get everything you want right away in multiplayer and just work off achievements for the bragging rights. If you really must have levels, then give all the best stuff first, and make the harder and less effective weapons come later when players are more skilled. The reward for the end of the rank up, you can set people on fire; call me a sick twisted fool but that’s fifty shades of awesome right there!
I’ll admit that I was quite hesitant at first. I have Call of Duty 4: Modern Warfare and a big reason for purchasing it was that it wasn’t another ww2 fps. Did we really need another? Probably not, still in the end I caved in and after purchasing the game and playing through the different elements I began to realise the difference between the two games and appreciate it for what it is. The new patches have resolved a number of persistent bugs and helped gear the game towards being tournament ready. In my book, money well spent.
TOG Members COD5: WAW forum - Call of Duty: World at War - The Older Gamers Forums
Official Website - Call of Duty, World at War
Modtools Wiki & Downloads - http://wiki.treyarch.com/wiki/Downlo...ling_The_Tools
Available from our sponsors - Games Warehouse Call of Duty: World at War - PC Game Buy Online Australia
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