- Great improvement over the original Hellgate: London
- Free to play
- Easy to learn
- Fast paced, continuous and unpredictable action
- Randomised instances keep things interesting
- Only one pvp arena and game type (with more to come later)
- Look of the map can get a bit repetitive
Reviewed by Kess
Remember the dead. But fight for the living!
Style: MMO RPG
Combat Style: FPS combat (no tab targeting)
Learning Curve: Easy to learn. If you’ve played an FPS or MMO before you’ll know how to play this.
Crafting: Crafting usually yields the best gear in the game. Simply find a blueprint and if you have the components you can then make it. There are no crafting levels.
PVP: So far there is only a single arena match making system in place with a team deathmatch game type available. More game types are scheduled for the future.
Leveling style: 55 character levels. Each level allows you to boost your attributes and increase the rank of one of your skills
Server Pop: Moderate to heavy
Stability: Server Lag isn’t very apparent. There have been some pockets of lag but they are rather fleeting. There are a few bugs yet to be ironed out – or perhaps they are new?
Payment options: The game is FREE TO PLAY. There is an in-game store with micro transactions with items such as EXP boosts, auto analysers, auto dismantlers, ressurection scrolls. One of the things you’ll most probably buy is an Act 3 ticket. Its sold for 4000 Tcoints, which is $4 US). This ticket allows you to gain access to the rest of the areas after chapter 2 is complete. However, you’ll also find these tickets on sale using in game money at the auction house.
Graphic Quality: 4/5
Sound Quality: 3/5
Content Quality: 3/5
Overall Rating: 4/5
Many of you may remember an online RPG released by Flagship studios in 2007 – Hellgate:London. It was subsequently shut down in January 2009.
Now just titled ‘Hellgate’ its BACK and with a fair few improvements and additions thrown in. Its now being handled by Hanbitsoft. Oh and its FREE TO PLAY!!
For those of you who don’t know, this game is set in London 2038, where the servents of hell have invaded earth and caused utter destruction to the world as we know it. Man has had to retreat to the safety of the underground to survive, and in this game that means the complex tube system in London. The game starts off with a fantastic intro cinematic. These days its hard to find a game with a good quality and lengthy cinematic, so this is a welcome change. It sets the tone for the rest of the game and introduces you to the world of Hellgate.
This game is an action MMORPG with a focus on the action. Skills work in a similar manner as traditional PRGs, where you learn them as you level up, and ad more points to a skill of your choosing with each level to increase their effectiveness and assign them to a hotkey. The game starts with all guns. Even the tutorial is fast and fun. Once you start its 100% full throttle all the way till you put the mouse down for the night :)
Although this is an MMO, its heavily instanced (ala Guild Wars) and doesn’t have a persistent open world. The quest hubs are underground train stations where numerous NPCs will give you quests, allow you to purchase new gear, upgrade gear, craft new gear, and team up with other people to defeat the minions of hell together. Fear not Korean developer naysayers – even though Hanbitsoft is now in charge of this game, it has still retained the endless and addictive qualities that made it great in the first place. Getting into a group is quick and easy. Once you form a party, either from your friends, or joining a random group from a list of open groups, you can easily port to their location. Just click on the blue button under a party members portrait and a portal will appear, instantly taking you to wheverever they are
To keep things interesting, the game instances are randomly generated (ala Diablo). You’ll never find two maps the same, even old ones you revisit. Having said that however, the actual look of these maps can get rather repetitive, mostly being the streets of London, the underground sewers, underground train tunnels or catacombs – with a few very unique map types thrown in for good measure. Loot is also randomly generated and in huge abundance. You’ll be going back to the station very often to disassemble and sell the plethora of gear you find during your hellish adventures. To add even more randomness to the game, there are random bosses that will appear during your mission after you’ve killed a certain amount of mobs. Keep an eye out on that counter, because they have a habbitof appearing at the most inopportune time. Other random occurances can be things like hidden treasure passages, or hell rifts with lots of elite mobs to kill.
To give you an example of how random and varied this game can be: One time I completed a mission on my own, and it was a no hassle affair where I had to hunt a boss down. I was in and out with not much fuss. I later then helped a fellow TOG member complete the same quest. Not only was the map different, but we came up to an area with 2 Rare (tough) and 1 Epic (tougher) mobs. So we gathered our strength and jumped into the fray - spells and guns blazing. We took down the 2 Rare mobs quickly so we could focus our attention on the Epic mob. Once we dispatched the Epic mob, it split into 3 lesser epic mobs (WTF?). No time to rest, we just keep spamming those skills, however once we killed the first of the 3 epic mobs we reached 35 of 35 hunted monsters count, so at that point a ‘Messenger from Hell’ appeared (which is Mythic level boss – the toughest in the game). What else could this game throw at us? Thankfully we had the skill to avoid instant death, and by skill I mean the ‘sprint’ skill. Suffice it to say, it was a tough fight, and completely random and unpredictable.
That’s what I enjoy most in this game, and what a lot of the predictable MMOs out there lack. Yes there may not be a huge variety in what we have to do (its either kill or be killed) but at least this game keeps us on our toes all the way through. I don’t want to play an MMO that I can plan my night by. (e.g 9pm dungeon starts, 9.15 enter first boss room, 9.20 first boss down, enter 9.40 second boss room… etc etc… continued forever as you die a little more on the inside with each subsequent run!)
There are 6 main classes each with a very different playstyle. Guardian (Tank), Blademaster (melee dps), Summoner (support/pets), Evoker (magic dps), Engineer (support/pets) and Marksman (ranged dps). And each class has 3 different skill trees they can visit which heavily alter their style of play as well. As you may have noticed there is no specific healer class. That’s because each class has access to large supply of life saving health injectors. However there are some classes that have skills that allow them to heal or buff their party. With each new level you’ll be allowed to add 5 points into 4 attributes, Strength, Accuracy, Willpower and Stamina. Aside from these attributes affecting obvious things like max health and regen rate, it also allows you to equip certain pieces of gear. Each piece of gear uses up a portion of your strength, stamina, willpower and/or accuracy. So you’ll have to think carefully and balance your character out depending on whether or not you want for eg: a higher willpower so you have a big power pool or higher stamina so you have enough to equip those awesome boots you found earlier.
So pick up your sword, gun, focus item, or other demon beating weapons you may have and join us in riding London of these foul creatures. We have a small TOG Guild at the moment that we wish to grow, and make a full division sometime soon. If you are interested please drop by the MMORPG forums and leave your in-game name. The more people we get the more likely we are to get a full division up :)
Remember the dead. But fight for the living!
What do you think of HELLGATE?
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