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Thread: Current hotfix notes

  1. #11
    Clan Invite Monkey

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    Hotfix 20.2.4

    • Sorties with “dense fog” will now always take place during the night.
    • Dark Sector nodes Coba and Tikal will now always take place during the night.
    • Updated Zenith’s description to better explain its functionality.


    • Fixed a script error possibly related to when the Zenistar disk is launched but the player dies before it is recalled.
    • Fixed new Augments released in Update 20.2.0 (Pyroclastic Flow, Piercing Navigator, Negation Swarm, and Beguiling Lantern) not appearing in Codex and not able to be linked in chat.
    • Fixed Equinox’s front cloths from clipping.
    • Fixed “dense fog” condition in Sorties not being dense or foggy enough as per: "Dense" Fog : Warframe
    • Fixed the Redeemer not properly alerting enemies when fired.
    • Fixed clients not able to bring their Companions in or out of the Rift when they dash as Limbo.
    • Fixed Titania’s passive description appearing in Limbo’s.
    • Fixed Octavia’s Resonator sitting still and not interacting with Mallet if cast in an unreachable location.
    • Fixed a script error.
    • Fixed Mallet damage originating from where it was spawned instead of where it currently is.
    • Fixed Relic reward screen in Endless Fissure missions not updating after each round with the most recent Relic picked by each Squad member.
    • Fixed Itzal Fighter Escorts causing camera issues.
    • Fixed minor graphical error on loading screen.

  2. #12
    Clan Invite Monkey

    User Info Menu


    Octavia’s Anthem: Update 20.3.0


    • Forgo ammunition with the regenerating energy disc in this plasma throwing pistol.
    • Grab the Cycron now by purchasing it in the Market or in Corpus Clan Tech research!


    • Flaunt wealth and prosperity with a constant stream of financial data.

    Oberon Revisited:

    Oberon now joins the likes of many other Warframes to receive ability tweaks! The vision for Oberon was to give his abilities synergy between them, and to ensure that he brought sufficient aid on the battlefield. Changes to Oberon’s abilities include the following:

    • Allied pets receive Health, Armor and Shield buff. In addition your pet receives 1 instant revive per mission.


    • Damage from projectiles emitted from the enemy scales based on enemy level. Projectile damage spreads across all projectiles and is affected by Mods.

    Hallowed Ground

    • Hallowed Ground is now more of an 'arc' shape (Range Mods create a wider/longer arc).
    • Added a Status Chance that is affected by Strength Mods.
    • Adjusted damage and ranges.


    • Increased casting animation speed.
    • Changed to an expanding wave of healing instead of a projectile.
    • Energy drain starts once wave hits allies, not leading up to it.
    • Whenever Oberon casts Renewal on an ally standing on Hallowed Ground, it activates Iron Renewal, granting an Armor boost for the entire heal process, once healing is complete the Armor Boost is on a timer.
    • Renewal doesn’t stop healing when the target ally is at full Health. It will continue to heal as long as it is active.


    • Enemies with a Radiation Status Chance will now take bonus damage from Reckoning.
    • Enemies standing on Hallowed Ground will receive Armor debuffs (affected by Strength).

    Zenith Changes:

    • Increased Primary fire damage from 20 to 30.
    • Increased Status Chance of Primary fire from 10% to 30%.
    • Increased Secondary fire damage from 120 to 150.
    • Increased critical hit chance of Secondary fire from 22% to 35%.

    Conclave Changes

    • Tweaked Oberon’s abilities to reflect his changes in Conclave.
    • Reduced the damage of the Javlok in Conclave.


    • Bursas will now drop the items from their 'hacked' drop tables immediately after being hacked rather than when they die after being hacked so that players do not need to stick around until their life timer expires.
    • Maroo's prompt will now always overlap players' shop prompt in Maroo’s Bazaar.
    • Grineer Shield Dargyns now only spawn in level 20+ missions as players with low level Archwing gear can't penetrate their Shields effectively.
    • Tweaked the Jordas Verdict node position in the Star Chart UI so it's not so tight against the Golem Assassination node.
    • Removed infinite Ammo in Captura. Ammo is now automatically refilled when you run out so you can reload clips.
    • Optimized memory use when viewing Clan statistics; in bad cases this could use enough memory to crash 32-bit systems.
    • Lots of various sound tweaks to Corpus enemy types.
    • Weapons that use Batteries as clips will now be affected by Reload Speed Mods.
    • Archwing weapons will now display the correct Recharge delay time as Reload in the Arsenal as opposed to some value which has no effect on the weapon.
    • Archwing weapons will no longer reset Recharge delay upon firing an empty clip.
    • Kuva Siphon missions must now be fully completed to earn any Kuva from it.


    • Fixed the second & third Jordas Verdict missions pointing at the wrong Resource drop table.
    • Fixed Clients occasionally not seeing the blue bubble FX coming from the vaporizers in the Jordas Verdict.
    • Fixed sporadic elevator movement for Clients in stage 2 of the Jordas Verdict.
    • Fixed Elemental combination discrepancies between the Arsenal UI and in-game numbers for some Riven Mods.
    • Fixed Limbo’s Banish & Rift Surge abilities getting stuck timers if the enemy explodes itself (e.g. Volatile Runners).
    • Fixed HUD buff indicators causing a script error when using Transference.
    • Fixed beam weapons inside Stasis hitting enemies outside of Limbo’s Rift.
    • Fixed the Telos Boltace spin attack slowing down the user and allies.
    • Fixed Host/Client Damage value discrepancies when using the Tenora's Alt Fire on Grineer Earth tileset enemies.
    • Fixed Bursas being unhackable after dying while attempting to hack.
    • Fixed scrolling down on the Alt-Fire stats in the Arsenal resulting in the next weapon's stats appear scrolled down as well.
    • Fixed improper mention of ‘Liset’ when receiving a message from the ship's systems about your Kubrow dying.
    • Fixed Chroma’s Vex Armor unmodded Damage multiplier ability stat displaying 100% higher than it should've.
    • Fixed missing sound on Chroma’s Noble animation idle.
    • Fixed grey texture outlines appearing on the Hydroid Immortal Skin when attempting to color it fully black.
    • Fixed poor Drone navigation paths in the Corpus Outpost tileset.
    • Fixed some Assassination missions not having a proper "Locate:" objective subtitle.
    • Fixed a script error when attempting to purchase weapons from the Conclave Arsenal.
    • Fixed Lotus congratulating you on your un-true Grand Master status as per: Lotus thanks me for being a Grand Master.. when I'm not? - General - Warframe Forums

  3. #13
    Clan Invite Monkey

    User Info Menu


    Octavia’s Anthem: Hotfix 20.3.1

    Oberon Changes & Fixes:
    As a part of this revisit, Smite has remained largely the same in execution but different in stats. After a review yesterday's deployment, we are further tweaking stats to have better initial impact and scaling.

    • Increased Smite's projectile damage from 20% of the target's max Health + Shield to 35%.
    • Added base damage to Smite and its projectiles. With the damage of Smite scaled into its projectiles, this will give Smite more punch when facing lower level enemies.

    Oberon’s ability to keep himself and his teammates alive is a large part of his overall role. Feedback brought forth further tweaks with the intention to solidify this role.

    • Removed Heal Time from Renewal. Renewal now functions more conventionally as a toggle which drains 2 Energy per second while active + 3 Energy per second per target actively being healed. *Please note that Trinity's Energy Vampire will not give Oberon Energy while Renewal is active.
    • Added the "is active" ability icon animation to Renewal.
    • Fixed Renewal bleedout buff being removed when entering bleedout.

    *We are aware of a UI bug where the Arsenal stats for Renewal show that Energy per target is not affected by Efficiency/Duration Mods. A fix will come at a later date- we wanted to get this out ASAP!
    Hallowed Ground:

    • Fixed Hallowed Ground being impossible to see with low particle quality setting. *Please note we are still working on Hallowed Ground FX improvements overall.
    • Fixed a script error with Hallowed Eruption Augment upon deactivating while another Oberon has Hallowed Ground active, resulting in the FX to remain forever.
    • Fixed Hallowed Ground & Hallowed Eruption Augment not hurting ragdolled enemies.


    • Removed a rogue Kuria from the Grineer Sealab tileset.
    • Replaced "IMPORTANT: " with a <WARNING> icon for the note on Mods offered in Syndicate offerings.
    • Tweaked ‘Daily Standing Remaining’ text on Syndicate panel a bit more terse to avoid wrapping.
    • Disabled ‘Menu Scale’ support from the Tactical Alerts Emblems.


    • Fixed a The War Within progression stopping issue that was caused by missing transmissions.
    • Fixed Ratels being immune to certain Warframe abilities.
    • Fixed Nullifier bubbles for Clients getting created 2-3s after it is created for the Host leading to issues as described here: reddit is down .
    • Fixed a script error for Clients when a Nullifier spawns his bubble which also fixes the above.
    • Fixed the Magnum Force Mod having 2 Accuracy stats in the description.
    • Fixed Clients sometimes not seeing Defense/Rescue target Health bars.
    • Fixed an unbreakable bar in the Grineer fans that wasn’t being destroyed if the Client only damaged the fan blade as seen here: reddit is down
    • Fixed scaling the Chat window now preserving the position relative to the size of the screen.
    • Fixed the Lucra Syandana displaying low quality Corpus text.
    • Fixed Syandana collision issues on numerous TennoGen/Deluxe Skins and Prime variants.
    • Fixed markers and names appearing in front of the Void Relic selection screen instead of behind during an Endless Void Fissure mission.
    • Fixed performing Melee attacks as you are being staggered causing the animation to replay once you recover.
    • Fixed melee weapon light flickering on and off and appearing to have a hard edge when near grass in the Grineer Earth tileset.
    • Fixed some weapon trail placements on the Fang and Dual Skanas.
    • Fixed a deadlock that could occur when aborting the content update process on a fast network and a slow hard-drive.
    • Fixed the ‘Mastery Locked’ text being occluded by the weapon icon.
    • Fixing Octavia's Mallet looking solid in Dx9.
    • Fixed a script error with the Harpak’s Alt Fire.

    Conclave Changes & Fixes

    • Decreased Oberon’s Renewal stats to balance the removal of Heal Time in Conclave.
    • Fixed only the loadout that you end with getting experience if you change your loadout during a match in Conclave.
    • Fixed Clients not receiving bonus Affinity in Conclave.

  4. #14
    Clan Invite Monkey

    User Info Menu


    Octavia’s Anthem: Hotfix 20.4.3
    Operation Changes:
    This morning's very early Hotfix 20.4.2 fixed an exploit in the Operation that could occur on Host Migration. Due to this exploit fix, Ambulas would not spawn if a Host Migration occurred during the mission, which resulted in frustrations for those that lacked a strong connection. A new plan of action was assembled and the following change has been made to allow Host Migrations to occur but to also fix the original exploit:

    • Animo Beacons in the Ambulas boss fight on Hades are now End of Mission rewards in an even amount of 20, as opposed to hacked drops from the Ambulas boss. Please keep in mind that this change allows the Ambulas boss fight to follow suit with how other boss rewards are given.

    Operation Fixes:

    • Fixed more exploits with the Operation on Excavation missions.
    • Fixed extracting as the Operator not properly counting collected Animo Beacons for the Operation.


    • The Wukong Macak Helmet has been added to the Alert cycle. Sneaky Wukong snuck past us!


    • The Prisma Obex is now tradable!
    • Slightly adjusted the firing sounds of the Supra.


    • Fixed being stuck in a perpetual reloading animation when interrupting the initial reload animation of the Strun.
    • Fixed the leeches from Corpus Leech Ospreys not being removed by rolling.
    • Fixed having to force quit and relaunch after becoming stuck in the ‘Redeem your Reward’ in the Syndicate screen when selecting one and backing out immediately.
    • Fixed the Sonicor skyrocketing enemies when equipped with a high Blast build. THIS IS BEING REVERTED IN THE NEXT HOTFIX!
    • Fixed scrolling fast on the Syndicate reward screen resulting in parts of the UI displacing.
    • Fixed expanded Mods in the Mod screen getting clipped by the grid.
    • Fixed sale items not displaying their sale price when viewing them through Chat link.
    • Fixed numerous Mods using the term ‘Explosion’ instead of the proper term ‘Blast’.

    Conclave Changes

    • Slightly reduced the damage of the Prisma Obex in Conclave.

    Octavia’s Anthem: Hotfix

    • Returned the Sonicor to it’s skyrocketing glory.


    • Fixed Clan stats in the Profile menu not updating live during Operations.

    Edited Friday at 09:52 PM by [DE]Megan

  5. #15
    Clan Invite Monkey

    User Info Menu


    Octavia’s Anthem: Hotfix 20.4.6

    Once a new build has been detected, starting missions, opening the Star Chart, joining missions, inviting to a squad, etc will be blocked until you have updated Warframe.

    • We have made changes to the way Grineer Hellion missile knockdown works. Before, knockdown could occur on direct hits and if you were in the explosion AoE. After this change, knockdown will only have a chance to occur on direct hits (the explosion AoE will no longer have a chance to knock you down).
    • Optimized memory usage and speed for game startup and the Navigation console.
    • Balanced the amount of the Panthera’s Alt Fire beams fired in Limbo’s Rift to match other beam weapons in an effort to reduce performance issues.
    • Improved translated text description placement on a handful of Mods.
    • Updated Companion UI to read as ‘Pets’ anywhere an Imprint is mentioned.


    • Potential fix for Clients getting stuck doing a hack action when under poor network conditions.
    • Fixed reloading a charged Bow shot not canceling the shot.
    • Fixed casting one-handed abilities (Volt’s Shock, Ember’s Fireball, etc) canceling weapon reloads.
    • Fixed Transmuting a Mod in the Relay not showing results and not updating the Mod collection.
    • Fixed the Supra/Supra Vandal’s firing sounds being cut off.
    • Fixed the Handshake Emote animation not working properly in Relays.
    • Fixed the Operator remaining visible after taking control of a Golden Maw in The War Within.
    • Fixed minimap marker positions and on-screen markers being inconsistent.
    • Fixed not seeing the Lotus transmission after picking up the Navigation Segment during Vor’s Prize.
    • Potential fix for experiencing a spot-load when you have a Sentinel weapon in your loadout but no Sentinel equipped.
    • Fixed a memory leak when throwing the Javlok/Ferrox in Limbo’s Stasis.
    • Fixed not being able to input the Datamass into a Mobile Defense terminal if someone is standing in the way.
    • Fixed not being able to use the vault doors in the Orokin Derelict if there's a Kavat/Kubrow or other player in the way.
    • Fixed continuous weapons (Ignis, etc) getting extreme Range when used in Limbo’s Stasis.
    • Fixed Landing Craft’s flying through walls in the Landing Craft Relay Hub.
    • Fixed Moon Clans seeing negative Nano Spore research numbers for the Hema. This was purely a UI bug.
    • Fixed spot-loading materials when you turned around in the Landing Craft after spawning in.
    • Fixed projectile weapons detonating prematurely in Limbo’s Stasis.
    • Fixed an issue with the Condor Dropship's enemy type ... it's not made of flesh.
    • Fixed being force-extracted on a specific Corpus Outpost tileset.
    • Fixed Air Support Med Towers and Sentry Turrets not being destroyed when the player who initiated them disconnects from the game.
    • Fixed hacked Ambulas dropping Animo Beacons (that you don’t get to keep) in Captura.
    • Fixed numerous instances of inconsistent translated text.
    • Fixed a typo in Alad V’s boss fight transmission.
    • Fixed a crash from Helios’ Detect Vulnerability Precept.

    Conclave Fixes:

    • Fixed loading into a Lunaro lobby and only seeing ghostly Excalibur placeholders.

  6. #16
    Clan Invite Monkey

    User Info Menu


    Octavia’s Anthem: Hotfix 20.5.2

    • Optimized memory used by UI elements to improve stability on 32-bit systems.
    • Made several Chat optimizations for scrolling and icon loading.
    • Refreshing Chat text now only processes the last 200 visible lines (based on the size of the Chat area) instead of the last 200 messages. This improves performance whenever a message takes up more than one line.
    • Inclusive Chat filters will now display messages based on individual filters instead of all filters. Previously, messages would only be displayed if both filters A AND B were present. Now messages are displayed based on whether they are filter A OR B.
    • You can now hit “enter” to add to your Chat filters!
    • Reduced icon loading delay. Icons are only drawn when they come into scroll range instead of every element in range being redrawn after scrolling.


    • Fixed double initial Chat messages when a new tab is created.
    • Fixed Mirage’s Hall of Mirrors causing some explosives to detonate immediately.
    • Fixed launcher projectiles auto-detonating on the Mirage’s Hall of Mirror clones.
    • Fixed Transference not working in Captura.
    • Fixed Hosts/Clients in Captura not having unlimited Operator power.
    • Fixed Hosts/Clients having to wait for Focus to cool down in Captura.
    • Fixed Clients being able to enter Captura alone.
    • Fixed a case where you can be stuck in the Chat resize mode due to the mouse being seen as off-screen for a moment.
    • Fixed Nezha’s Blazing Chakram getting stuck in the terrain resulting in a perpetual ‘Power In Use’.
    • Fixed Ash getting perpetually stuck when teleporting to a Death Orb.
    • Fixed a script error when viewing time played in a Survival mission in the End Of Mission screen.
    • Fixed being able to Ignore yourself in Chat.
    • Fixed missing fade FX from Market icons.
    • Fixed smooth scrolling lists losing focus in Leaderboard screen when skipping category elements (ie. WEEKLY).
    • Fixed Chat linked item that are linkable only when owned not showing up as links to anyone who doesn't own it.
    • Fixed the Operator customization menu remaining/overlapping the UI when viewing Navigation.
    • Fixed an issue with the Kunai entry diorama being too zoomed in.
    • Fix a script error when going into Foundry > Components.
    • Fixed Uppercase and Lowercase Clan names appearing when linked in Chat.
    • Restored the loading screen tips that had been broken by the addition of new entries.
    • Fixed the Sharpened Claws Kavat Mod giving Armor removed by 4 Corrosive Projections back to enemies. Bad kitty!
    • Fixed interrupting Hydroid’s Tempest Barrage animation causing the FX to repeat.
    • Fixed Solo players sometimes unable to launch Captura.


  7. #17
    Clan Invite Monkey

    User Info Menu


    Octavia’s Anthem: Update 20.6.0

    The delicate form of this Tenno Rapier conceals its ferocious and resilient force.
    Nidina Armor Set
    Broad swooping curves are the essence of the Nidina armor set.
    Broca Syandana
    This flowing Tenno cape is supported by an intricately sculpted brooch.
    Inaros Noggle is now available for your Landing Craft decorating pleasure!
    Halftone Glyph Pack - A collection of Glyphs sure to give your profile the comic-book styling you’ve been searching for. The pack includes the following:
    Nidus Halftone Glyph
    Inaros Halftone Glyph
    Octavia Halftone Glyph
    Ivara Halftone Glyph
    Maroo Halftone Glyph
    Atlas Halftone Glyph
    Machete Stance - Cyclone Kraken - Brutal strikes with deft movement
    *Find this new Stance in Grineer Fortress Caches!
    Machete is back for a limited time! Don’t miss your chance to grab the Machete or the Machete Blueprint in the Market before it’s gone on June 1st at 2 p.m. EST.
    Clan Contributions are now tracked and viewable! Credit, Platinum, and Resource contributions can be viewed per individual by any Clan member.
    *Please note that contribution tracking is not retroactive for things already completed, but is retroactive for anything currently in the pending state.
    Chat now includes a max character indicator for the current channel like so:

    • Veiled Riven Mods can no longer be equipped on Sentinel weapons. This was causing the Unveiling progress to not be tracked/completed.
    • The Ayatan Sculpture screen now has a search bar and sorting options.
    • Nova’s Antimatter Drop will now auto-detonate upon Nova dying.
    • The Defense objective in the Grineer Fortress now begins the same way as all other Defenses by walking up to the circle and initiating the auto start.
    • Improved handling of corrupt cache data.
    • Optimized several things to save 5MB of RAM and accelerate content update.
    • Removed unintended 25 Impact damage AOE when Mutalist Quanta orb expires (it still does 100 Electrical damage). The Impact damage never scaled with Mods and would only have hit if the target was inside the orb.
    • Nekros’ Shadows of the Dead can now summon Eximus units! This fixes the issue of Nekros being unable to summon Eximus units at all.


    • Fixed various doors appearing stuck in a half-opened state for Clients.
    • Fixed Banshee's Sound Quake doing slightly less damage at low frame-rates (1.7% less at 30 FPS, 0.8% at 60 FPS).
    • Fixed the Sancti Tigris Health buff not working for Clients and only lasting 10 seconds in total for the Host.
    • Fixed (for real this time) interrupting Hydroid’s Tempest Barrage animation causing the FX to repeat.
    • Fixed not receiving any messages if a Chat channel only had exclude filters.
    • Fixed extracting as the Operator not saving Syndicate Standing in cases where the player's Warframe had a Syndicate Sigil equipped in a regular mission.
    • Fixed Chat not suggesting linked Prime Warframes.
    • Fixed Operator running out of Void energy at high FPS in Captura.
    • Fixed the Zaikhya Syandana and Incubus Syandana not moving independently from each other.
    • Fixed the Covenant Syandana appearing stiff and clipping.
    • Fixed Operator hair rendering/blocking in front of the Operator's face when in a room that has had the windows broken (ie Corpus Ship).
    • Fixed flickering glass on some Grineer Sealab extraction tiles.
    • Fixed buttons in some lists becoming offset after scrolling.
    • Fixed some list entries sometimes extending through the scroll bar after scrolling.
    • Fixed the Sentinel Regen Mod not working when controlling the Operator.
    • Fixed Focus icons appearing over numerous Market items.
    • Fixed not being able to see what gender your Pet is when it’s out of Stasis.
    • Fixed not being able to hear Syndicate Status effects while invisible.
    • Fixed Sortie Defense targets dying to Grineer Fortress traps.
    • Fixed the Igaro Syandana clipping into Volt’s legs.
    • Fixed Chat filters shortening the available text area.
    • Fixed Credit balance display precision for the exceedingly wealthy.
    • Fixed Ember’s Flash Accelerant Augment Mod description reading ‘Fire’ instead of ‘Heat’.
    • Fixed Operator Void Blast costing more Energy for Clients than for Host.
    • Fixed Warframe mesh being applied to Operator when changing loadout in the Navigation screen.
    • Fixed various Clan room titles using the description as the room title.
    • Fixed some animation pops when casting Oberon’s Reckoning.

    Hotfix 20.6.1


    • Removed the Mastery Rank requirement from the Nidina Armor Set.
    • Removed the Mastery Rank requirement from the Endura Collection
    • Changed the Endura to be Mastery Rank 7 required instead of 8.

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