Discussion in 'Battlefield (Public)' started by C4, Jul 19, 2011.
Lag with explosives and explosions :/ Fix before launch!
What do I mean? Comming from Pro gaming (BF2) BC2 felt slow, floaty... the guns felt.... wishwashy but it was pretty.
We played Comp with BC2 and it had nothing on BF2... The ladder itself was weak..
ANyway thats my opinion on it, it depends on how you play the game but BF2 was 98% Nearly perfect.
Slow and floaty? It was way faster than BF2, surely. At least the infantry was. Or are you talking rego?
I thought BC2's guns felt underpowered for the most part, IMO. It appears from the footage they're more lethal. The MG with the tripod, loving it. I think I know what my favourite class will be.
Agreed on all counts.
Couple of things I noticed from the two videos.
Suppression appears to blur out the edges of your view.
Haven't seen any dolphin diving while firing but standing from prone definitely affects your ability to aim - in fact, it looks like you can't really aim from prone.
Saw an accept revive request (YES!!!!!!!!!!) or respawn after a medic attempted a revive. BC2 low on ammo and no way of replenishing where I was, I often ran head first into the enemy in a kamakaze run with my last clip. Used to annoy the crap out of me when a medic would come rushing after me out of nowhere and revive me where I had no other support, no ammo and still being fired upon.
The sounds - brilliant. Firing across a pond you could hear the sounds of rifle fire echoing like crazy. Actually sounded like you were firing a big, beefy rifle.
I also liked if someone had a Infrared sight on their gun when they target your face they can blind you with it.
I didn't see the suppression though.
MP7 video about 1:40 in. Looks like a sniper shot hits near him and it appears his vision blurs around the edges for awhile.
lol, he forgot to black out his name in one spot in the montage 2 vid Wonder if that's the end of his alpha run?
And he's such a terrible, non-team-oriented little troll, isn't he.
But those last two vids look amazing
EDIT: where was the suppression bit, btw? Still haven't seen enough support class...
yeah I see now. I hope the effect gets more intense if the suppression lasts longer. Otherwise that's not going to affect people too much.
I'm hoping so under sustained fire. While he likely cherry picked his best action, most of the footage is him on a rampage.
The thing I'm a little disappointed with is being able to run so far and have no penalty to aiming once you stop. I like the way ARMA handles it.
Sounds too realistic to me...this is BF!
Exactly this is BF, we don't want no COD unrealistic super solider.
In COD, the poor soldier can't run for more than 20 meters before he has to take a breather.
Yeah, this is one thing that disappointed me with the footage and apparently is this way in BC2. The infinite running ability. He's not the freaking $6 million man. But I bet EA spent more than $6 million on him
Disagree! I love the infinite sprint. Limtied sprint is nothing but a pain in the backside, especially tactically when you end up playing inf only in comp.
And in the vids there's a sprint perk level II shown. No idea precisely, but that might indicate limited sprint, or abilities you can use while printing - ability to fire faster, mb? Or like in 2142, it could be just a slightly larger permanent sprint bar when you level up
I think it's a speed boost based on the videos I've seen. Level 1 was 5%.