Discussion in 'Fallout 4 (Public)' started by Starjack, Nov 16, 2015.
Anybody worked out how to get cattle?
Don't seem to be able to attract them.
Tried a bathtub?
Settlements, my bane. I build a nice big fort. And that's where it all went wrong. Stupid enemy doesn't path to the doors and my ubber kill zone. Or they decide, "Screw you Pixlz!" and spawn inside my base.
Hours, wasted. Now I have to redesign to something more simplistic for raider AI.
It may take time. Its took a while for Settlers to come to the base after I built the beacon, may take longer for cattle.
Not on subject of bathtubs.
Higher Settlement Budget at Fallout 4 Nexus - Mods and community
Make your settlements as large as you want without that pesky size limit.
Might actually be able to proper fortify how i want
For those unclear.
While not in building mode open console usually ~
- click workshop
- type bat settlement
- exit console
Use this aswell if just want to build how you want
I stumbled across a travelling NPC that offered to sell me a braham (not sure on the spelling).
From memory it was 100 caps for one.
From my testing.
"Size" is pertaining to the amount of structures you can build, most likely capped due to consile memory constraints.
Max number of settlers is 10 + your charisma level.
Guard posts therefore in my eyes are a waste of a settler, better off assigning someone to artillery.
Best results for me have been to link farms and have one type of crop at each for adhesive.
One settlement based solely on shops with high yield food.
One settlement with only one settler to link trade where all my companions are.
the settlers and cattle literally "walk" across the map, I found 6 heading my way (settlers) followed em cause I was bored and yups, after 45 mins they wandered into and set up in one of my settlements lol
What happens when there is fence around the settlement? I better go check the outside!
Well as long as you have a trained guard dog you will be okay
Anybody had problems with protecting a settlment?
I have a miscellaneous mission to protect sunshine springs coop, I go there and nothing happens, I leave, and get a message I have failed and lose settlers.
I reload, go to settlement, walk around outside, find two raiders, kill them, leave area, failed...
I don't get a end mission message.
Yep same here i have a few like that and i had a part of quest in Jamaica Plains to clear a certain area .. I go there and nothing around to clear .. Not sure why ? prob bugs
Found out the hard way that a minute men missions are timed...
The ones calling for help that is, not the clear area and set up
I liked this video, it shows how to build the tree house.
Never even thought about using the concrete foundation...
Guess i will have to build my own fortress now
Since I restarted in Survival mode, I totally ignored Sanctuary and instead built a small home at Red Rocket Servo. Threw up a few turrets, built mostly on the roof and keep my unused companions as guards.
Settlers not welcome at my base! All they do is whine that's it's dirty, life is hard (no matter how many luxuries I provide) and all other nonsense.
Any farm I happen to liberate that has settlers on it already, I just drop two heavy turrets and leave it at that, since any defense I build will be ignored by the settlers and they try to commit harry carry anyway.
The best defense is an offense. Kill the raiders / ghouls or whatever before they even get close.
I was at Sanctuary but it was so open as a base and i had been hit by raiders when i was out and about .. I am in process of moving it all over to Castle .. i have concreted in all the broken walls except for a small walk through ... Then i have 4 of the artillery guns in action with the 3 laser cannons facing the small open area ..
On my first play through, I kinda went over board with defense at The Castle. 4 laser, 4 missiles, 8 heavy guns and a few spotlights. Kinda glad I did though, since my first incursion was by Radscorpions.
Do these things spawn inside your base or attack from outside?
I once fast traveled into Hangman's alley and there were 6 supermutants and about 4 Raiders in side with me.
If I have all my turrets on the outside, as I did with this settlement, they are useless if the attackers spawn on the inside.
But then Sunshine Coop was attacked twice from supermutants but they attacked from outside.