Discussion in 'RPG, Simulation, Strategy and Others' started by KosPilot, Dec 29, 2012.
Yup its great can't wait till my two weeks off to play more. Worth every penny I spent on it
Beta 1 looks absolutely stunning! 55 solar systems now, viper police and missions added. And fuel, and pretty colours!
I backed it off Kickstarter bloody ages ago, so it's fantastic to see it come to life, it's just great fun cruising around space. I can't wait to see how it goes, I feel I will be playing this a *lot*
Got the beta yesterday and had a chance to play a little last night. Still sorting out my TIR and x52 settings but I love the 'feel' of the flight model and combat. I put days and days into the original Elite back on my Amiga 500 and this is the first time I've felt like I'm playing a true successor.
Patches are coming thick and fast. 1.01, 1.02 and 1.03 released in the matter of days and they all contain significant bug fixes and additions.
Personally, I can't wait until we get the 400 billion star systems to explore, especially if they plan to populate it with a lot of unknowns. That's the #1 reason why I bought the game.
Hmmm, I did as well on my Ami500 in Canberra from Steve Comms in Fyshwick. She still works & I still have all the gear. Mate & I used to play games over modem or serial cable in late 80's (not Elite that I recall). Pretty sure I started with Elite on the Apple though. Was on Capital BBS & others I can't rem. Still rem the STD calls to Sydney BBS"s. Ouch.
+1. I can not wait to be all the way across the galaxy, it will be awesome
Question to the alpha players if you are allowed to say... Does it feel like Elite? I have soo many fond memorys of the old elite days
I'm still working my through the scenario single missions but so far I'd say yes it does. The 'roll-and-pitch' FM is there, the frustration when you get your enemy on the ropes only to have your guns overheat and take time time to recharge while the bad guy's shields recharge. Lots of head-on gun runs
I'm on the 5th or 6th single misson (the first one where you have a wingman) and our target is slicing me to pieces. It's like running into a Wolf MkII from the old days!
One thing I do like is the introduction of the shield/engines/guns energy management which feels a bit like the original X-Wing game.
There is a good video on youtube of a guy demostrating a piece of software called VoiceAttack to issue commands to the game which looks amazing, I'm going to have a go at setting it up in the next few days.
Bloody hell, Steve's Communications! I remember that place, I think I got my A500 there as well. I know I bought my first game for it there: F/A-18 Interceptor!
Yes it does have an original Elite feel to it, thanks to the Flight Assist mode. If you turn FA off, it feels like Frontier/First Encounters. I'd say this is the successor to the original, and one that matches it very well.
One of my all time fav games.
Don't think it had multiplayer, so mate & I used to do Falcon over the modem.
After getting blown up within the first 5 mins of starting; ED's on the backburner. Don't really want to have to sit through YT because there's no help on how to do anything ingame. Could have done that without spending the extra money.
It's a bit of a steep learning curve, but the single-player missions make it worth-while. I still suffer a bit with combat, but am doing OK. Funny enough, I do a lot better in the starter Sidewinder than I did in the Eagle. I might save money and buy a Viper Mk II instead, or just trade my way into the good old Cobra Mk III...
I'm finding it critical to go through the first one or two single missons over and over to get my keybindings setup how I need them, start learning the 'muscle memory' to do them, figure out comms, power distribution, get TrackIR set up, joystick configured (the commands menu is pretty bad, it could do with a rework) etc etc.
It's a little boring but I figure that it will be worth it in the long run when I start playing the main part of the game.
Yeah, you might want to be careful what you bind to it.
Geekdomo - MOVE IT! - I lose my ship - Twitch
/r/EliteDangerous on Reddit is a great resource outside of the forums for discussion.
Been reading this;
Design Discussion Archive - Frontier Forums
Which contains a lot of discussion from the devs about how they plan to implement various design features. As it stands, if you were to open up the entire Galaxy from what you can see in the Galaxy map and do little else, it's already a solid exploration game with a deep commerce system. Read what they have planned in the above link and it's stupidly good. When the commercial version of Oculus Rift is available, this will be an exceptional experience.
Anyone with the TEST Fleet?
I started flying with them and they seem to be fun pack of guys
I just paid for the Beta 1 - so I'll be joining the masses as soon as the client has finished downloading this evening! - I'll be looking for a fleet to join I imagine..
I personally don't fly with any fleets. But I like the in-game community so far, and will socialise when I feel like it. So far I like seeing the bright blue stars of other peoples frameshift drives when I'm cruising along, and I do say hello occassionally.
hahaha, that was pretty funny. Pretty funny that I did the exact same thing but with my keyboard. Luckily I wasn't so close to the end. Had a laugh at our own geekdomo doing the pull up, pull up impression.
IIRC, he had just bought a new ship, loaded it up with cargo and had no cash for insurance. Had to go back to a Sidewinder and haul fish for a few hours to grind out another ship.
Just got my Cobra MkIII after some piracy efforts in Freeport. Decided to go back with 10k (which I'm not sure would cover the expense of getting a new one if it were destroyed) and decided to do some more aggressive piracy rather than looking for abandoned cargo. First unidentified, I jump in and it's a hauler - and he's taunting me. So I blast the crap out of him and he dumps 20 barrels of gold!
Thanks for coming.