Yes, I was one of the handful of 'beta testers' and later early subscribers to the "Imperial Edition" of ESO. I figured (since I've played the Elder Scroll Series since Daggerfall), that this would be a welcome change of environment. Signed up for a 6 moth (recurring) subscription; got my free Horse, some other freebies (back when they first launched ESO). And started playing. Aside from the expected technical problems (system lags, game glitches and a torrent of patches to fix them all) it went more or less the way you'd expect any MMO to function when they first start out. [Fast forward 4 months]. I am frustrated bored to tears with the game. Group selection was...an ordeal. Dungeons were little more than vacant, one-way-tunnels (and very short) resource collection was basically ugly (people often fought over rarely spawning resource nodes) The 'Trading' system was....ugh. So I temporarily canceled by subscription and gave up: Maybe give them time and things will improve. [Fast forward to March 18th 2015] A lot of the old problems still persist. F2B is fine Subscription model is now optional. Question: Can anyone else cite any substantive improvements since ESO's Launch?