Modding Fallout 4 (Guides)

Discussion in 'Fallout 4 (Public)' started by LavaCaverns, Nov 15, 2015.

  1. LavaCaverns

    LavaCaverns Well-Known Member

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  2. Purg

    Purg Well-Known Member

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    I was hoping for Steam Workshop to be enabled, but what can you do. I think I'll get into modding once I finish the game. I was going to try Skyrim with Oculus Rift but I think Fallout 4 will be much better.
     
  3. r8response

    r8response Well-Known Member

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    It will be enabled eventually. Bethesda have indicated they'll release the modding tools for FO4
     
  4. Purg

    Purg Well-Known Member

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    Excellent. A properly set up Steam Workshop is a lot more user friendly than downloading random mods from different places.
     
  5. Bru1zer

    Bru1zer Guardian Division Captain

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    No friggen way.

    Anyone that has modded past fallout games will tell you how hard it is to get everything working together.

    If you want to use two mods together, unless both of those mod authors have specifically made those mods to work with the others there will be no end of issues, and even then you will need to be able to control load order.

    Traditionally all mods for FO3 NV and Skyrim have been available from nexusmods and are controlled (and downloaded from within) a mod manager.

    There is just no way to control witch mod is allowed to overwrite which file and what mod takes load priority over another with the steam workshop.
     
  6. Purg

    Purg Well-Known Member

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    "Properly" set up Steam Workshop. I use it for Total War which stipulates which mods are compatible and which aren't. The launcher also allows you to select which mods are enabled and will deselect mods that are out of date unless you force them. Though I am not sure about modifying the launch order. Presumably due to the co-operation of modders, I've never had to deal with an issue of a mod causing problems.

    The main benefit I find is that it automatically applies updates when they're available.

    If there's a centralised repository that's managed well, I'm all for that, too. ARMA for instance, the Workshop for it is very messy and the 3rd party tool I use 'playwithsix' also has a litany of problems. But that's largely due to MP inconsistencies.
     
  7. Bru1zer

    Bru1zer Guardian Division Captain

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    apples and oranges.
     
  8. TONSCHUH

    TONSCHUH Well-Known Member

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    As far as I know there will be no Steam-Workshop for it and the tools will be available from the Bethesda-Site later on.

    :)
     
  9. LavaCaverns

    LavaCaverns Well-Known Member

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    Never used Workshop and Never will. Rather use nexus.

    Not a modder but this might come in handy.

     
  10. sTeeL_AU

    sTeeL_AU Active Member

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    Nexus is better for those who want to go a bit more extensive but I get that the ease of Steam Workshop is great for those that don't want to delve in too deep.
     
  11. LavaCaverns

    LavaCaverns Well-Known Member

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    ...

    It really is that easy to use mods.

    Download with mod manager or simple drop the mod into the correct directory.
    Really not that hard.

    Atleast on nexus you know EXACTLY what you are doing to your game.
     
    Last edited: Nov 18, 2015
  12. Binary-Ninja

    Binary-Ninja Well-Known Member

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    Any ideas about these type of mods for Xbox .. They did announce mods will be available for consoles but cant find much about how it all works
     
  13. barduck

    barduck Active Member

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    Bethesda said that they will not enable Steam Workshop for Fallout 4 modding. They do plan to do some form of modding "workshop" of their own and provide more information and tools.
     
  14. Purg

    Purg Well-Known Member

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    I think I got my NMM set up. Mine's a lot more complicated than the video due to my C drive being OS only (on an SSD), my Fallout 4 directory being on a different drive which has symbolic links to another SSD and not wanting temporary files set up on C or my 2nd SSD.

    Twas easier once upon a time when you only had one small hard disk and no partitioning.
     
  15. Bru1zer

    Bru1zer Guardian Division Captain

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    I hate the longs with a seething passion, especially marcy.

    Non Essential Concord Settlers
    Best... mod... ever
    The longs have been evicted by .50
    GTFO of my town
     
  16. Randm Pixlz

    Randm Pixlz Active Member

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    The only mods I use are a few re-textures and that's it. The funny thing is, the items that I got re-textured I no longer use, due to being outgrown.

    ie. I got a black vaultsuit and no longer use it since it no longer provides the protection I need.
     
  17. LavaCaverns

    LavaCaverns Well-Known Member

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  18. LavaCaverns

    LavaCaverns Well-Known Member

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    New patch broke mods, well the esp based ones.
    A Work around thats working for many:



    Option 2 is to use http://f4se.silverlock.org/ which bypasses the launcher. The launcher is the problem, it disables all esp's before launching.

    Option 3. Open launcher - do not press play. Open nexus - re enable all plugins. Press play on launcher.

    Option 3 did not work for me.

    OPTION ONE WORKED FOR ME :) HUZZAH
     
    Last edited: Dec 8, 2015
  19. LavaCaverns

    LavaCaverns Well-Known Member

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  20. LavaCaverns

    LavaCaverns Well-Known Member

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