You have some funny ideas about the popularity of PC gaming. The Sims, which is the highest selling PC game ever only has around 16 million recorded PC sales followed by The Sims 2 at 13 million and World of Warcraft at 11.5 million (subscribers, probably much higher actual sales). Half-Life is currently estimated to be at around 10 million including PS2 sales. Counter strike at 4.2 million most of which were probably $20 sales, was beaten by MW2 in a single month and they were full price sales. MW2 worldwide sales to date on both PS3 and 360 is 14 million, well past anything Valve has ever made, because Valve aren't focused on consoles, they're still PC developers at heart. To put all of that into an even more harrowing perspective: GTA:SA on PS2 alone: 17 million. Super Mario Bros NES: 40 million. Mario Kart Wii: 22 million. Consoles have been shitting over PC gaming sales since the 16 bit era, and the PC's crowing title mega title is casual love fest The Sims. I know, the numbers are disheartening, and this is why so many developers are chasing the console market - they're mega cash there. But as a PC gamer I'm actually fairly happy because consoles have grown gaming into a massive market that PCs couldn't do alone and we see plenty of kickbacks from the new revenue that consoles generate.