My MMORPG History

Discussion in 'MMORPG Games: The Realms' started by Rickety, Jul 29, 2004.

  1. Rickety

    Rickety Administrator Administrator Moderator

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    I thought I'd post up the MMORPG's I've played and my thoughts on them.

    So, without further adue ... in Chronological order

    Asherons Call (1 year, unsure when started relative to game start).

    This game introduced me into the world of the modern MMORPG. Along with my brother (Crux), we set foot into the world of AC and it wasn't until a year later that we said good-bye. I found the game great fun to play although this could have been largely due to it being my first taste of MMORPG. With this said, AC did have a lot to offer. The game did not have any 'classes' but rather your 'class' was determined by the skills you chose to specialise in. e.g. If you decided to take 'Axe' as your Primary skill, then you were primarily a melee. You were not restricted to this though as you could pick from any skill in the game. My first character was a 'Axer' and had a smidgen of Item (item buffs and portals) and Life (Heals, drains, protects) magic. My year spent in AC was a great one and I have fond memories of the game. Highlights would be fighting my way through the Lugian citadel only to be confronted by a higher level 'train' of gigas/extas ...


    Anarchy Online (18 months from beta)

    Crux and I essentially quit Asherons Call to play AO. Being our first Sci-fi MMORPG, this added a bit of extra flavour. The game offered a wide variety of different 'classes' with each one being completely different. I never really reached high levels in this game since I was having so much fun trying all the different combinations and classes. At the time we were playing, AO did not have any quests at all and was based purely on hunting and static 'missions' These mission could be considered quests and did function as such but there were by no means advancing the storyline. At the time, I don't think AO had a story line. It was still great fun and it was in this game that I realised my preference for class development instead of story based content. AO still stands as my favorite MMORPG to date.

    Neocron (beta)

    After AO, there was a bit of a lull in MMORPG's I decided to try out Neocron and was accepted into the beta. The game promo movies suggested a FPS MMO but the reality was far from the case. It was essentially the same as 'target and fight' game play style as the other MMORPG's instead this time you didn't select you target, you had to generally be pointing in the right direction. The games, skill system was quite interesting. You gained experience in you major stats (e.g. Strength, Intelligence, etc). When you gained enough exp for one of your stats to increase, you also got skill points to allocate that were associated with that stat. So, for example, using melee weapons would gain Strength exp. Once I attained enough Strength exp, I coudl then allocate skill points to strength related skills (e.g. Heavy Weponas/Melee, etc). I was an interesting system. While the game was interesting, I did not follow the game to retail as it suffered from serious network issues. The PvP system was essentially a gank fest which in my opinion is never a good thing for a game that is essentially designed for PvP.

    Dark Age of Camelot (1 month)

    Like many other I tried out DAoC. The game had a very good launch and I soon found out why. To me, the game did not offer anything even remotely interesting. The classes were very simply, offereing very little in differences. To me anyway. Some may argue here but I just really hated the game and stopped playing after a month of purchase.

    Eve Online (beta)

    A space exploration game that started off seeming very interesting. Setting off in my ship to mine away asteriods I soon discovered that this activity was going to be the majority of my game time. Needless to say, my time in Eve was quite short ...

    Asherons Call 2 (beta, 6 months retail)

    Having played AC1 and really enjoyed it I decided to give AC2 ago, downloading the open beta offered by FilePlanet. My first impressions were good and I was quite pleased by how the game turned out. The character system was fairly simple, with the developers sticking with the skill/experience formula they used in AC1. However, unlike AC1, they adotped a very Diablo2ish skill tree style. This was interesting enough by itself and indeed there was a good variety in skill trees. The gameplay was also very entertaining, being the first MMORPG I had played that offered more than auto-attack with an occassional button click. Your skill/spells did play an important part of combat and this alone made AC2 one of my most entertaining MMORPG's. I however, like to try different characters/styles and unfortunately, this is where AC2 let me down. On the surface the game had a Mage/Ranged/Melee class but essentially they all worked the same. The melee had an auto swing, the mage had an auto spell, the ranged had an auto bow attack. There was more to it but virtually all classes were very similar. There were a few notable exceptions, but in the end there just wasn't enough variety to hold my interest.

    Two additional things of note in AC2 were the quests and the crafting. While crafting was on the simple side, player crafted items/loot were the only items available to players. The game did not have any vendors. This was a bold move for Turbine and I think in most part the idea was sound.

    The quets in AC2 were great. The only problem was there just wasn't many of them. The game became quite tedious since you would do the same quests over and over.

    So far, my experience in MMORPG's was, for the most part, solo. It wasn't until my next game that I fully gained 'The guild experience'

    ... to be continued ....
     
  2. Bennett

    Bennett Active Member

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    Nice write-up (so far) mate! Interesting read for me as I've only played two MMORPGs (UO and SWG). :)
     
  3. Derelict

    Derelict Retired Administrator

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    ... /looks left
    ... /looks right
    ... /tap
    ... /tap

    It's a good story.... c'mon! finish the story! :D
     
  4. Smash

    Smash Retired Admin

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    what no EQ? And whats with the resto of the story ;)
     
  5. Vandil

    Vandil Just Joined

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    My history with MMORPGs is:

    EverQuest (started just when Scars of Velious came out). Played almost exclusively on the Test Server for 3 years. My highest character was a LV61 Dark Elf Shadow Knight named Vandil. I burned out on EQ about a month after the Lost Dungeons of Norrath expansion came out.

    I moved on to Anarchy Online at the the Notum Wars booster expansion. I messed around with an Optifex Agent for a while, but soon quit after getting tired of missions. I later returned to Anarchy Online when the Shadowlands expansion came out and started a Solitus Keeper. He's been on the sidelines for the past few months though, but I plan on playing him full time again before the new Alien Invasion expansion launches next month.

    Btw, Hi everyone. This is my first post here.
     
  6. Smash

    Smash Retired Admin

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    Heya Vandil ;)

    You going to be trying out EQ2? Just preordered the collectors edition and starters kit thing LOL.
     
  7. Janus

    Janus Hope is Alive

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    Hey Vandil,

    Argh! I know that cheat. Just can't remember which game it was for. Was it one of the Mario Bros games?

    Anywho, if you're interested in joining TOG for fun and good times, then check out the Barracks forum at the top of the forums index. There's a sticky in there that will outline what you need to do from there.

    Catch you around, mate!

    Rickety: Where's the rest of the story? Seriously, you're acting a bit like J. K. Rowling here. Write a good first bit, then drag your feet. :lol:
     
  8. Karmajay

    Karmajay Retired Advisor

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    Contra...

    One of the greatest games of all time..I could beat it WITHOUT the code...
     
  9. Rickety

    Rickety Administrator Administrator Moderator

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    Well, since it appears that my thread is in danger of some serious hi-jacking, I'd better continue my story :)

    Now where was I, oh yes .... the Guild Experience.

    Planetside

    This game was significant, both personally and for TOG. TOG was already deeply entrenched in Battlefield 1942 and some of us were looking for something different. Hearing about the beta for an up’n’coming FPS MMORPG many of us tried out Planetside. Continuing on after beta, my fellow TOGers were finding a new level of cooperative play in the intense facility battles. The character system of Planetside was ingenious in so much that even a newbie player had a chance against the highest level characters in the game. The reason for this was due to your level really only giving you a much wider choice of weapons to bring to the battlefield. You could still only bring several of these weapons, the same as a low level character. This was a great idea and worked very well I thought.

    Why was Planetside important for TOG? Up until now, TOG was primarily an Australian FPS community. This was due to the serious problem that our location brings about poor pings to overseas servers. Because Planetside’s network code allowed for a fun experience even though servers were located in the US, many of us could still have a great time. For this reason, many US players started to notice a group running around calling themselves TOG. Interestingly, a Canadian was our first overseas player to join TOG, GnR. With his taking the reigns of the overseas contingent, his great advertising campaign won us new recruits from our US brothers and so TOG finally made it onto the international scene.

    Planetside was just a holding action though for a much more anticipated title.

    Star Wars Galaxies

    With the SWG finally going retail, many TOG joined up for SWG along with many players, SWG being their first MMORPG. Having been in the beta along with my brother (Crux) and co (Phlebus), we were well placed at the beginning of the server we join, Valycn. We attracted the attention of Asru, an Architect in training and before long we had our very first PA hall on Naboo with the new PA suitable name The Oder Gamers. Hmmm, so my spelling wasn’t the best. After a quick re-deeding, our new PA hall was built and so the SWG TOG journey began. Many a TOG has SWG attracted and we owe the game this much for TOG’s biggest international expansion was due to this game.

    The game itself was entertaining enough although it's somewhat restrictive character system led to a serious 'level grinding' problem. I think that Jedi's should have been NPC's only. This would have left teh devs to concentrate on the more interesting parts of the game instead of hacking our a system that would ultimately leed to the games demise (for me anyway ). With this said I still stayed with the game for over a year, reaching both Master Creature Handler and Master Bio-Engineer. I was quit pleased with reaching this since this was my first time in a MMORPG where I reached the highest level in a game.

    Horizons

    I had been following the development progress of Horizons for some time and so I was eager to try it out once it went retail. In its early conception, Horizons sounded great. Huge number of playable races, stunning graphics, interesting crafting, etc. Sadly, only the crafting system retained any kind of resemblance to what was so promising. The novelty of playing a Dragon was not enough and after six months I have finally cancelled my account. I will say though that I did really enjoy the concept of mixing character classes. This was implemented well I felt but there was really no ‘defining’ trait for any of the classes which really let the system down. TOG did not have a presence in Horizons and so I joined the guild Call of Fate. These were a similar minded group of people (although there was no age restriction) and it was due to these guys that I stayed with the game so long.

    Guild Wars / Lineage 2

    While still playing Horizons I tried out Guild Wars E3 demo and Lineage 2 beta. L2 was fun initially, but I soon lost interest. PvP is just not my thing it would seem.

    The Guild Wars E3 demo was really fun and I am actually looking forward to this game going retail. It’s skill/character system was interesting as well as its instancing dungeons/missions. Couple this with not having any monthly fee, could be a sleeper hit.

    City of Heros

    I too joined the band wagon that is City of Heros after this received good reviews. The character creation was interesting (I’m not really a big fan of ‘dress-up’ so I didn’t think it was THAT great) with a wide variety of different characters that could be selected. Overall though, the game simply did not have any staying power for me. You can only go into sewers and fight guys with TV’s on the heads so many times …

    This finally brings me to what I am playing now. With the cancellation of City of Heros and Horizons, I was looking for something else to occupy my time. Interestingly, I have rejoined Planetside where it all began for TOG. This has been taken up by quite a few TOGers, giving resurgence in the game. I mostly blame Ghost Dog’s new TOG banner for this but, well, it’s all good :)

    To the future? Like most MMORPG fans, I’m looking forward to World of Warcraft and EQ2. EQ2 mainly holds interest for the graphic content as I never really like EQ. World of Warcraft is sounding quite promising although they still have a fair bit of work to do going by the beta forums. The game that I am most interested in though is D&D Online. With this title being developed by Turbine (the makers of AC), I’m expecting good things. Turbine have not been afraid to try out new things and this was most prevalent in AC2 and I think this can only be a good thing for MMORPG’s.

    So, this concludes my history for MMORPG’s and I hope to see you all in game soon :D
     
  10. Twiz

    Twiz Retired Captain

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    Ack...same people who did AC2 doing D&D? I have a top of the line computer and second tier video card (after 6800) and can't run AC2 :cry:


    /emote Crosses finger they use a different engine for D&D :lol:
     
  11. Karmajay

    Karmajay Retired Advisor

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    Yep, Planetside is what brought me in to the fold of this great community.

    That was a serious stepping stone for TOG, most of the initial US guys joined through that game.

    Unfortunately, SWG killed PS.

    Luckily, Uber brought it back for all tho enjoy!
     
  12. UberStein

    UberStein Getting Started

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    LOL yep Planetside was the game that made me join TOG as well. 8 days later, Karma was aboard. Never got tired of PS, just that damnable SWG juggernaut thing came and dragged us all away to false promises of Star Wars goodness... only proper that PS makes a comeback after the disillusionment that was SWG, methinks ;) ;) ;)
     
  13. Portents

    Portents Getting Started

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    Briefly

    G'Day All,

    I'm Daniel, I've many nicks, i11u5i0n, Portents, b.e. (baerauble etharr) are my main three nicks.

    I started online gaming with MUDs, wish I can remember which ones I played in the 90's. MMORPGs followed later, starting with a few months of UO which gave me my first long term debt problem arisen from a few months of playing UO, "playing" even while sleeping with my ashtray on the Enter key as my char hit a dummy over and over again, duh.

    I did not play any MMORPGs again after that until 2002 when I started playing AO.

    "Portents" Soothsayer
    Human Adventurer Level 122, Neutral, Rubi-Ka 2
    http://www.anarchy-online.com/character/bio/d/2/name/portents

    I played AO for a few months and its a great game, unfortunately the game discourage neutrals and I did not want to commit to any side and there's persistent problems being a neutral.

    I tried DAoC after that for about a month, didnt like the lag and dropped it.

    Next I tried EO briefly (a few weeks ?).

    Then came SWG my 2nd major MMORPG which I played for a few months as well until early last year.

    Portents
    Trandoshan Master Smuggler, Master Pistoller, TKM,
    Valcyn

    I then beta tested LII and other Malaysian MMORPGs b4 I started playing CoH earlier this year for a month, followed by LII.

    I'm not playing any MMORPGs atm as I dont have an internet connection at home atm.

    rgds
     

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