UT3 patch v2.0 and the Titan pack were released together. Full details - here. Quote from Titan Pack info.. Here are some details on Titans, Greed, and Betrayal.. TITAN MUTATOR: The Titan mutator brings a fresh twist to all the classic Unreal Tournament gametypes. Fill your Titan meter by killing enemies, capturing flags or nodes, and completing other game objectives. You’ll get bonuses for multikills and killing sprees. When your meter is full, you can transform at any time into a giant with a super powerful rocket launcher, massive hit points, and a devastating ground pound attack. When you are Titan, your job is to sow mass destruction on your opponents, and protect those puny normal players on your team who are trying to accomplish the primary game objectives. You’ll often see Titans acting as escorts for flag or orb carriers, or locking down an entire area while killing massive numbers of enemy players. It’s important to pick the right time to transform as Titans also have several limitations. Titans can’t drive vehicles, or carry flags, orbs, or Greed skulls. They also can’t capture Warfare nodes, or pick up any weapons or power-ups. Killing a Titan initiates its self destruct sequence, which ends with a low yield nuclear explosion, so clear the area when an enemy Titan goes down! Once you’ve become a Titan, fill your meter again to transform into a Behemoth. Behemoths are huge - almost 30 feet tall, in fact. These walking mountains of devastation are unstable, though, and will self-destruct after 30 seconds. BETRAYAL: Betrayal is a new instagib game type that pits players against each other while they cooperate in temporary alliances. Only one player is the final winner, and the difference between victory and defeat often lies in knowing when to betray your teammates. A score above opponents’ heads reflect their value if you gib them using the primary fire of your instagib rifle. Current teammates are blue, and every kill by a teammate adds one point to the team pot, which is shown at the top of your HUD. Teammates can betray each other using the alternate fire of the rifle, which shoots a blue beam. Assassinating a teammate gives the assassin both the score over that player’s head, plus all the points accrued in the team pot. However, the assassin becomes a Rogue for 30 seconds, during which he is not on any team, and his former teammates can garner a score bonus for achieving retribution by killing him. The score above a Rogue’s head is red for his former teammates. Once the rogue timer has counted down, the rogue will automatically join a new team when teammates are available. Daggers beside each player’s name shows the number of times that player has betrayed his teammates. Watch your back around teammates; you’ll often see players pause and check each other out as they enter a room together. Sometimes, players may try to goad a teammate into killing them by shooting blue beams by their ear when the team pot is small, hoping to later cash in on the retribution bonus. As the players near victory, they’ll often try to time a final betrayal to send them over the top. GREED: Greed is a fast-paced team gametype played on CTF and VCTF maps. When a player dies, he drops a skull representing his life force, along with any other skulls he is carrying. Silver skulls are worth 1 point, Gold skulls are worth 5 points, and Red skulls are worth 20 points. You have to deliver skulls to the enemy base to score them. As the clock winds down, you can expect to see players fighting over huge hoards of skulls. Each side will desperately try to stop the other team from scoring skulls while at the same time fighting to survive all the way to the enemy base with their own stockpile. Because of that, no lead is insurmountable, and there is always hope for a last second comeback. SOURCE: Epic Games Forums - Post #7 - Titan Pack is almost here! SOURCE: Epic Games Forums - Mastering UT3 Videos - Full Guides to Greed, Betrayal, Titans + UT3 Gameplay Lessons! Post feedback here on these new goodies!