Discussion in 'MMORPG Games: The Realms' started by The Horror, Jun 18, 2014.
Got an error trying this code for some reason?
Very weird as those codes should do that
List the chapter/warband you would like to play as!
Iron warriors - NightLords.
New Itemisation System
The new itemisation system should coming online in the near future. From your point of view, there should be very little difference; its primary purpose is to make item creation and maintenance more efficient.
I've done my best to copy over the stats from the old items to the new. That being said, there can be new bugs - copy & paste errors, or technical issues. Hopefully our internal testing will mitigate the worst of it.
All of your existing loadouts will be invalidated because the item assets themselves are different. Your characters and accumulated XP will remain intact. Yay! We will be making a more visible announcement regarding this.
When you launch the game, you will see a message notifying you that some of your loadouts are invalid and have been reverted to a default state. For the time being, the old names of your loadouts will be kept.
In the future, you will see this automated validation process in situations such as:
Your loadout contains an item that no longer exists (because we removed it).
Your loadout contains an item that cannot be equipped (e.g. the class no longer has access to the item).
You loadout is above the 1000 point capacity (because we made certain things more expensive).
Other things that should happen at the same time:
The Chainsword Apothecary will make a return.
The Hardened Combat Knife will be removed. We're trying to fix up melee; let's remove any unnecessary *noise*.
The advanced health items will be removed. The new item system doesn't support the attaching of the HoT effect (not without hackery). We'll revisit alternate health items at a later date.
Edit: The Space Marine Ground Assault can take a Bolt Pistol in place of his Storm Shield.
Just wanted to give a heads up on something that will happening in the upcoming patch in case you haven't seen my other recent post.
(OMG PATCH CONFIRMED!)
We'll be switching over to the new itemisation system; it's a structural change which will invalidate all existing Loadouts. Your characters will otherwise remain intact and your gameplay experience should remain unchanged. It's the same UI as before, but new bugs during Loadout creation or gameplay are entirely possible.
Please report unusual behaviour, bugs and crashes.
So...'Nids. Have they been released yet? I'll buy into this game if I can play bugs (and, no, not the EA/Ubisoft kind of bugs either).
Tyranids, you know the ones...
Nids will only be NPC's for the Pve of EC.
When you're one recruitment away from Firebrand
And they say the Mark of Nurgle is not "OP"
2 months without net and a new computer pretty much dropped all my game interests down the toilet. Aka, I totally forgot I had this in my library. Time to download it, jump in and run around, not knowing what the hell I'm doing and look like a total twat.
Well if you see me running around as -EDA-Sradac or -ECU-Nephdac then say "hello"
Patch #18 - June 10
Patch #18 - June 10 | Warhammer 40,000: Eternal Crusade - Official Forum