Discussion in 'RPG, Simulation, Strategy and Others' started by Drac, Jun 16, 2012.
Yeah I always start in Europe and the cash is next to nothing. I am always on 5 credits.
Didn't play the original, but really loving this game. Its so friggin addictive.
Then don't play the original.......I repeat DO NOT play the original.
The one thing I find missing (maybe it is because I have not finished the game yet) is the sandbox mode.
I would love to play without the cut scenes and the storyline. Just me vs aliens......well I would also like to play the aliens in the full game but that is a story for a different thread.
By that late in the game you'll be facing Sectopods, Elite Mutons and Ethereals. I don't like your chances... but best of luck anyway. ;-)
I think an early mission with an Assault carrying a medkit would have a decent chance. Run & Gun for the win.
You'd only get one heal for 4 HP. I think you'd be better off with a grenade. If it was early enough to only be facing Sectoids and you used Run & Gun to hit the correct one when mind merged it could work quite well.
But I still think I could do it late game. A small scout would not have a Sectopod on it. If you were sure it didn't have Cyberdiscs, and they generally don't, you'd be set to MC one of whatever you encounter at range. The aliens generally target whatever you MC which takes 1 to 2 aliens out of the equation. Add the fact you can kill many things with 100% hit chance with Mindflay or at least destroy their aim, and you're off to a good start.
If the soldier happens to be a Heavy with Dual Rockets (Blaster Launcher) and Dual Grenades I personally think the 11 aliens on the small scout would be mince meat.
Of course an Assault class with the Alloy Cannon setup for Criticals also makes short work of anything s/he comes across so that might work too.
And all that said I haven't played Classic yet so it might be a different game altogether.
No offence meant, but South America is the absolute WORST starting position. It only takes 2 satellites to get that bonus. The least of any of them. And the cash is the worst.
You need Engineers to start more than Scientists so you can get Satellites cheaper, and Satellite Uplinks, Power, etc built to get coverage ASAP.
Here is my last monthly report before finishing my Normal Ironman game to give you an idea of what you get from where.
BTW A full Psi squad kicks some serious butt!
Dont we need a section under Strategy for XCom?
I mean there is a Multiplayer component to the game.
Just took down my first Cyberdisc like a hollywood movie.
5 majors and colonels advancing in a line with a squady (for experience). Cyberdisc comes from nowhere - 13 health points. WTF! 5 floaters on the left flank tie up my heavy fire for 3 rounds letting the cyberdisc take out the squadie on the right flank. I got 5 of my best veterans, which im rather fond of (normal ironman mode) and im caught in half cover against a death machine.
All 5units dash backwards to full cover and hunker down (such an american term). These guys are good on overwatch so they just wait. And wait. And wait. My assaulter probes the right flank and spots disc doing a flank move too late. My fav assaulter is caught in the open. Actually, the whole squad has the right flank exposed!
Three units dash (again) like the petrified men they are for hard cover. My support runs back for half cover and drops smoke on the stranded assaulter. And prays. The disc can't see my units so tosses a random grendade into the smoke and takes 5 health off the assaulter and support. Survivable for veterans. Those two bleeding and shellshocked hero's dive behind trees like there is no tomorrow while the other three reload and set overwatch. The disc hovers through the smoke menacingly but my two heavies and critical hit sharp shooter was ready. Two reaction shots followed up with concentrated fire from five units saw that machine go down like a sack of spuds. Pure over the top agression - and it only just saved the day.
My three-shot medic patched everyone up in no time. Feeling really bad ass by this stage, the five of them kicked down the front door of the UFO and avenged the squadies life with a vengence.
Asia gives you 8 Engineers??!! Well, I guess that's why all your tech support calls get routed to India, that's where all the engineers are!
Well I just restarted Classic Ironman 3 times. I do alright up until the first Council mission. I get impatient and Classic seems to mean the chance of you making a bad move and living through it is about 5%
I'll try again tomorrow but it's definitely a different game. Sticking to full cover, and flanking the aliens becomes essential. It's great to have the replayability but I'd kill for a way to skip the reveal animations and to speed up animations in general.
Ok, after reading reports here, trying the demo, I got hooked on this game. I never really played much of the original (I think at the time, I was either not keen on the UI/graphics, or found the complexity/lack of direction too frustrating). Admittedly I was young, so that had probably something to do with it.
Anyway, finding this game fun so far, although I am really early on (3 missions in). First playthrough is Normal mode (not set to Ironman) so that I can get used to the game and understand its mechanics better. Happy to say, I haven't lost anyone yet.
Just dropping in to say Classic Ironman is brutal. I'm still on my 2nd month and I've all but conceded Africa, and I'm down to all Rookies and loosing soldiers so fast I can barely afford to hire more. I foresee a failed game in my future.
I do love the challenge though. Some soldiers were lost due to dumb luck, some were lost due to me forgetting to buy/equip better armor when I'd unlocked it combined with forgetting what happens to something killed by a Chryssalid. Oh well, you learn from your mistakes right.
I am loving the game.
My best lol moment was while rescuing civilians. After you stop a troop beside them, they do a short run before disappearing as they have been rescued.
Well, this lady decided I was blocking the direction she wanted to run, so went 2 stories straight up a drainpipe, ran two squares along the roof, dropped down over the side to stand triumphantly beside my Assault troop who looks on in disbelief, before she runs off the edge of the screen to safety.
My jaw dropped. All I could say was, 'your hired'. I want her on my team, and why on earth did you feel you needed to wait for me to rescue you?
You know what.. ..i stopped reading on page 14. I couldnt take it, im waiting for my internet connection and i have the game waiting at home (i had an EB gift card lol!).
Im a massive fan of the series and have played every game! X-COM Apocalypse was definitely my favorite!
Well, back to sulking for the next 4 days...
I just found a tech tree image which I originally posted but then realized it would contain spoilers for some folks.
So if you want to see it the latest version should be here:
xcom enemy unknown - What does the full research tree look like? - Arqade
You know you are on an easier difficulty (in this case Normal) when you accidently dash, read misclick, (without using Run and Gun) one of your Sgt Assault team members into a room with 2 sectoids and 2 floaters, no cover in sight for her, and she still survives the encounter (albeit due to the fact that her suit stabilised her).
Quick thinking from me to use a rocket to kill two of the 4 in the room (without hitting the team member thankfully) before they could attack and a few minutes later I am able to clean up the rest of the aliens before she bled out.
Ahh, good times... ;-)
Well, I've finally fixed my crashing issues. I'm now enjoying the game without a single crash (so happy). Playing normal Ironman and doing well so far. Just got my first Titan suit and the lads are running around with plasma/laser rifles. I've had one moment where I was dumped into the open at the start of the mission in full daylight, and was immediately under the pump (read little cover). Thought I was going to get through with two guys, but the Floaters got them. Lol, had another game where one guy finished off 4 mutons all by himself because the rest of his crew were dead. Legend!
So need need sleep....
Finished Normal with only 11 deaths in total (but almost 300 infirmary days).
It wasn't too bad. Classic difficulty is proving to be a challenge...
Tell me about it!
I keep restarting my Ironman games, probably because I'm a bit too OCD rather than because I am guaranteed a failure. One I forgot to deploy a satellite before months end, another I forgot to have active research, others I just didn't like the fact they had one Steam Vent in the lower right corner of the base (at least that was a short one).
The worst was wiping an entire squad on a Terror mission which for some reason I couldn't see the abort area on the map even when I tried to get the last two soldiers out.
My #1 problem is getting bored/frustrated and moving (dashing) someone in and triggering more aliens than I can handle at once. Other than that it's an all round challenge and am I'm loving it. I just need to keep my desire to rush the soldiers to their deaths.
I will say the panic thing is a bit annoying but I seem to recall it was like that in the original too. It will make that extra Will purchase from Officer Training School a must buy for sure!
Hey, that does sound a little OCD, but who am I to judge.
I guess with Classic mode and above you need to be much more careful with your time so that don't do anything accidently, as you might not recover from it.